Marshal James Anderson #physics FLOAT AIR_ACCEL_X 200 FLOAT AIR_ACCEL_Z 230 FLOAT AIR_VEL_MAX 30 FLOAT AIR_VEL_JUMP 20 FLOAT AIR_YAWRATE 150 FLOAT DAMAGE_MULTIPLIER 1.0 FLOAT MASS 150.0 # FLOAT HEIGHT 6.0 # which gets divide by scale factor FLOAT HEAD_HEIGHT 0.5 FLOAT CROUCH_DIV 4.0 # ammount HEIGHT gets div'd by FLOAT RADIUS 1.5 # energy usage FLOAT E_REST 11 FLOAT E_MOVE -10 FLOAT E_JUMP -5.0 FLOAT E_TURN 0.0 FLOAT E_CROUCH 2.0 # start items STR START_ITEM_1 ibullit INT START_COUNT_1 32 STR START_ITEM_2 icart INT START_COUNT_2 24 STR START_ITEM_3 ipistol INT START_COUNT_3 1 STR START_ITEM_4 irifle INT START_COUNT_4 1 STR START_ITEM_5 ioil INT START_COUNT_5 30 STR START_ITEM_6 iscope INT START_COUNT_6 1 INT START_WEAPON 2