Bob Graham #physics FLOAT AIR_ACCEL_X 160 FLOAT AIR_ACCEL_Z 200 FLOAT AIR_VEL_MAX 28 FLOAT AIR_VEL_JUMP 20 FLOAT AIR_YAWRATE 180 FLOAT DAMAGE_MULTIPLIER .95 FLOAT MASS 150.0 # FLOAT HEIGHT 6.5 # which gets divide by scale factor FLOAT HEAD_HEIGHT 0.5 FLOAT CROUCH_DIV 3.0 # ammount HEIGHT gets div'd by FLOAT RADIUS 1.5 # energy usage FLOAT E_REST 10 FLOAT E_MOVE -9 FLOAT E_JUMP -6.0 FLOAT E_TURN 0.0 FLOAT E_CROUCH 2.0 # start items STR START_ITEM_1 ibullit INT START_COUNT_1 24 STR START_ITEM_2 ishells INT START_COUNT_2 8 STR START_ITEM_3 ipistol INT START_COUNT_3 1 STR START_ITEM_4 idbsgun INT START_COUNT_4 1 STR START_ITEM_5 ioil INT START_COUNT_5 30 INT START_WEAPON 5