the_game_database|| news | latest | gallery | upcoming | search: 
Gunbird 2
  DCShooter_VertNA  
  opened by paleface at 02:21:09 08/20/03  
  last modified by paleface at 00:40:03 05/12/05  
  paleface [sys=DC; cat=Shooter_Vert; loc=NA]
           
The vertical, tate-havin' shooter that turned me on to shooters after I'd been pretty much writing them off my entire life. I mean, I remember seeing a vertical shooter here and there in the odd arcade, but I always thought you just waggle your ship around and pound the shoot button a lot. Which is all well and good, but it wasn't until I hit the sixth (or was it the fifth? well whatever) level of Gunbird 2 late one night and determined to beat it if it was the last thing I did, finally passed it and then had to surrender at 6:30 am after acknowledging the overwhelming power of the next level, that the true shooter fan in me was born. Of course now I've learned some things and I wouldn't ever *cough* think of trying to continue my way right through a shooter.
 
Anyway this game pretty much features the gameplay of Strikers 1945 II, so go read what I wrote about that, (and about Gunbird (1) of course) except that here you've got a new "close attack" thingy that you can use instead of the longer-ranged charge shots. You've also got some more kooky characters who say funny things especially if you're playing two player--and don't forget that you can play as Aine (really strong) or Morrigan by pushing up or down from the "[?]" random selector on the character select screen! It's cool how all the characters play decidedly differently and of course have their own personalities in the little conversation bits--in that sense Gunbird 2 has more character depth than any other classic-style shooter that I can think of at the moment.
 
With all the difficulty levels, the characters, the random stage order, the dynamically ramping difficulty and the respawn style that happens in later level where if you die you don't restart right from where you died, but rather back at the beginning of the level (a nice measure against those who try to just Continue their way through), this baby will keep you busy for quite some time, and the ever-so-cute cartoony art and sound make each visit a happy one.
 
  paleface 05:39:37 03/09/04
           
This game is not VGA-compatible.
    
downloads:
· aine_bomb.gif
· alucard_bomb.gif
· alucard_shoot.gif
· gallery.gif
· morrigan_bomb.gif
· queen_pirates.gif
 
references:
· ESPGaluda (PS2)
· Gunbarich (PCB)
· Gunbird (PS1)
· Gunbird 1 & 2 (PS2)
· Koutetsu Teikoku: Steel Empire (GBA)
· Psikyo Shooting Collection Vol.2: Sengoku Ace & Sengoku Blade (PS2)
· Psikyo Shooting Collection Vol.3: Sol Divide & Dragon Blaze (PS2)
· Sol Divide (PS1)
· Strikers 1945 (PS1)
· Strikers 1945 II (PS1)

 
2017 paleface.net. Game impressions are the individual contributors. All rights reserved.