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Lego Star Wars II: The Original Trilogy
  X360PlatformerUC  
  opened by paleface at 02:00:51 11/14/06  
  last modified by paleface at 12:27:18 03/05/24  
  paleface [sys=XBX; cat=Platformer; reg=NA]
           
It's a galaxy made of Lego bricks as the classic cast, re-created in plastic blocks, runs about jumping, shooting, and light-sabering their way through alien planets, space stations, battlecruisers, and whatnot.
 
Played co-op, the game is quite frenetic, which each of the two players naturally trying to rush ahead and blast/slice/bash things. Apart from the blocky carnage, there are a lot of buttons and levers to activate. This part is less fun sometimes, because often only a certain character to take action on a certain switch, which means you have to stop, switch characters, and then go hit the switch. This character switch switch hittery is what passes for gameplay in some circles, I guess, but to me it just got annoying in a hurry.
 
The game is attractive in its plastic, bricky way, fast-paced, violent, and nostalgic. Pretty loud, too. There's lots to do, like making a custom character out of different combinations of character blocks, not to mention playing with all the regular Star Wars characters. Oh, and the story is quasi-nonlinear or something, since it all connects at a space bar hub, which seemed kind of odd to me (and confusing, since my friend who knew his way around was zipping in and out before I could tell what the snap was going where). The excessive platformization got to me a bit, particularly the character/switch stuff, but I can see why the game is so popular, I suppose.
    

 
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