|The Colin McCrae name has come off the series in the States, and now we just have "Dirt," a rally racing game with lots of dusty tracks bathed in a glowy golden sun.|
The glowy lighting makes things look pretty nice, although after a while it starts feeling a bit overdone to me, and the framerate can get downright snail-like with a bunch of CPU cars onscreen. The menus are pretty slick too, whisking you briskly along red lines between menu pages floating in a pure white limbo.
The racing itself is a bit more arcadey than sim-y, with unrealistically easy cornering; not such a bad thing in my book, as that lets you concentrate on your line and going fast rather than braking, shifting, and other similarly boring things.
That's about as far into it as I got, so I can really say no more. There seems to be a lot of cars and tracks and tweaking options, if you're into that sort of thing. Oh yeah, the parts upgrading thing is interesting; you get a certain number of "points" to allocate per car class, so you have to pick and choose what you can fit into your point budget; exceed it, and your car is tuned up to the next class, where it will face steeper competition.