|[I've noticed some confusion about the name, probably because the katakana is "Ixion."]|
Space shooter with lovely graphics and easy-to-learn steamlined interface--and as an additional bonus, most of the interface menus are in English. You're a pilot guy (shock!) based at a space station, flying mission after mission in apparently strictly linear fashion. All the missions I've had so far (the first three or four, that would be) have been simply "destroy all enemies" affairs.
Between missions you can change your ship's weapon loadout by talking to an operator in the base. You can also wander around the station chatting with the crew--the chat is all Japanese but fortunately so far the base seems small and the chat non-essential, so heck just skip it and go blow more stuff up in pretty colored explosions. Hopefully the missions get a bit more varied later as there aren't really enough combat options to keep the "destroy" missions all that interesting after a while.
Space flight is nice and smooth but I wish the radar was easier to read at a glance (and just wait until it gets damaged and you can't see where the enemy ships off your viewscreen are--whee!), and that enemy ships didn't have a seemingly overwhelming urge to ram into me. But what I really don't like is that your ship has a limited energy supply, drained both by just flying around and by shooting lasers. So you can destroy dozens of enemies in a mission, be right on the tail of the last guy after ten minutes of combat, and suddenly aww too bad the mission failed because you ran out of gas.
Still it's got possibilities so here's hoping the story and missions open up a bit more as we go along. Also, watch your mem card 'cause this game takes an astounding five blocks or so.