| paleface [sys=PCE; cat=Shooter_Vert; loc=JPN] |
|This hasn't impressed me as much as the other PCE "Soldier" games (Super Star Soldier and Soldier Blade), even though I've spent a little more time with it than those other two. It seems odd to me that you select weapon types in an option screen before starting the game--this effectively cuts the weapons by two-thirds, because really you'll just pick the one you like most out of each of the options of three and stick with that for the duration.|
It has the usual modes of the series: Normal, 2 Minute, 5 Minute. And bombs, that's something of a new thing, and instead of just starting with them you have to collect them, at which point they dangle behind your ship like little non-shooting options. And you can toggle between three different ship speeds. Whee! Maybe I just need to get some shut-eye or something, but this seems a bit ho-hum at this point.
The game lacks inspiration really, at least in the early going. The small and dull enemy sprites don't really inspire a whole lot of interest, and even the (early) bosses are rather forgettable. In a somewhat unusual move for a Soldier game you leave the nice cold cradle of space and drop down to a planet's surface, but the ground backgrounds leave a lot to be desired in the way of interesting surface detail and pleasing color choices. For instance the background for the water planet stage is.... a big badly-animated tiling bright blue wave graphic. Get out! At least the music sounds good.
It's still a nice solid game and all but I'd get the other PCE "Soldier" series games before this one.