|Tired of platformers where you have to waste time doing puzzles and unlocking things? Want something straightforward and violent? Like monkeys with sticks or pigs with pitchforks? Then check out the latest (well no, it's old) adventure of everyone's favorite obscure simian, Gokuu!|
You pick one of three anthropomorphic animal characters and jump and bash your way through a bunch of sidescrolling levels. Characters are pre-rendered 3D, Donkey Kong Country-style. My first thought when I saw them was "ick" but you kind of get used to them. Tired of bashing? Then throw! That's right, if you get close enough to anything (barrels, enemies, incoming projectiles, bosses) you can throw it across the screen for some hefty damage and a rather amusing visual effect, since they didn't draw sprite throw animations but decided simply to rotate the sprite as it flies through the air--it's particularly entertaining when you hurl a screen-high boss across the room.
No save games or passwords here, unfortunately, you'd better just try to get through in a single sitting. It isn't particularly hard as you have a generous life meter and can take a large number of hits before death, except that the health meter isn't restored between levels and there are very few health pickups, so you'll tend to run low on health after a few levels. That's where death comes in! Die and you restart the level as one of the other remaining characters. Each character handles a bit differently, making for some nice variety as you punch your way around.
Gameplay wise it doesn't stand out in any amazing fashion but there are a lot of baddies to crush and the large bosses have pretty good attack sequences. If all your characters die you can continue a level or so back. The difficulty curves up pretty nicely and once you get used to the pre-rendered sprites and the annoying music you'll probably find yourself playing this one for longer than you'd intended--but brainless bashing always sucks me in like that.