Fist
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Global weapon values
INT SHOT_MULTIPLES 1 # number of "shots" per ammo item
FLOAT RANGE_1 8.0 # range of weapon
FLOAT RANGE_2 8.0 # range of weapon
FLOAT EFFRANGE_1 8.0 # effective range of weapon
FLOAT EFFRANGE_2 8.0 # effective range of weapon
FLOAT SPREAD_1 30.0 # fire spread (if multiple shots)
FLOAT SPREAD_2 30.0 # fire spread (if multiple shots)
FLOAT VARIANCE_1 5.0 # fire variance
FLOAT VARIANCE_2 5.0 # fire variance
FLOAT RATE_1 60.0 # velocity of weapon/projectile
FLOAT RATE_2 30.0 # velocity of weapon/projectile
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 1.0 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done
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Character-specific values
Matt "Doctor Death" Jackson
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 1.0 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done
"Bloody" Mary Nash
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 4.0 # average damage done
FLOAT DAMAGE_2 2.3 # average damage done
Marshal James Anderson
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 .80 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done
Chief Two Feathers
FLOAT MASS_1 4 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 1.0 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done
Bob Graham
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 1.0 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done
"Spittin'" Jack Sanchez
FLOAT MASS_1 3 # mass of the weapon/projectile
FLOAT MASS_2 3 # mass of the weapon/projectile
FLOAT DAMAGE_1 1.0 # average damage done
FLOAT DAMAGE_2 0.3 # average damage done