Fist -------------------- Global weapon values INT SHOT_MULTIPLES 1 # number of "shots" per ammo item FLOAT RANGE_1 8.0 # range of weapon FLOAT RANGE_2 8.0 # range of weapon FLOAT EFFRANGE_1 8.0 # effective range of weapon FLOAT EFFRANGE_2 8.0 # effective range of weapon FLOAT SPREAD_1 30.0 # fire spread (if multiple shots) FLOAT SPREAD_2 30.0 # fire spread (if multiple shots) FLOAT VARIANCE_1 5.0 # fire variance FLOAT VARIANCE_2 5.0 # fire variance FLOAT RATE_1 60.0 # velocity of weapon/projectile FLOAT RATE_2 30.0 # velocity of weapon/projectile FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 1.0 # average damage done FLOAT DAMAGE_2 0.3 # average damage done -------------------- Character-specific values Matt "Doctor Death" Jackson FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 1.0 # average damage done FLOAT DAMAGE_2 0.3 # average damage done "Bloody" Mary Nash FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 4.0 # average damage done FLOAT DAMAGE_2 2.3 # average damage done Marshal James Anderson FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 .80 # average damage done FLOAT DAMAGE_2 0.3 # average damage done Chief Two Feathers FLOAT MASS_1 4 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 1.0 # average damage done FLOAT DAMAGE_2 0.3 # average damage done Bob Graham FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 1.0 # average damage done FLOAT DAMAGE_2 0.3 # average damage done "Spittin'" Jack Sanchez FLOAT MASS_1 3 # mass of the weapon/projectile FLOAT MASS_2 3 # mass of the weapon/projectile FLOAT DAMAGE_1 1.0 # average damage done FLOAT DAMAGE_2 0.3 # average damage done