Pistol -------------------- Global weapon values INT SHOT_CAPACITY 6 # number of shots in chamber INT SHOT_MULTIPLES 1 # number of "shots" per ammo item STR AMMO ibullit # ammo FLOAT RANGE_1 300.0 # range of weapon FLOAT RANGE_2 300.0 # range of weapon FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT SPREAD_1 0.0 # fire spread (if multiple shots) FLOAT SPREAD_2 0.0 # fire spread (if multiple shots) FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT RATE_1 900.0 # velocity of weapon/projectile FLOAT RATE_2 900.0 # velocity of weapon/projectile FLOAT MASS_1 0.00 # mass of the weapon/projectile FLOAT MASS_2 0.00 # mass of the weapon/projectile FLOAT DAMAGE_1 2.0 # average damage done FLOAT DAMAGE_2 2.0 # average damage done FLOAT KICK_AMOUNT 0.08 -------------------- Character-specific values Matt "Doctor Death" Jackson FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT MASS_1 0.3 # mass of the weapon/projectile FLOAT MASS_2 0.3 # mass of the weapon/projectile FLOAT DAMAGE_1 2.5 # average damage done FLOAT DAMAGE_2 3.0 # average damage done "Bloody" Mary Nash FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT MASS_1 0.3 # mass of the weapon/projectile FLOAT MASS_2 0.3 # mass of the weapon/projectile FLOAT DAMAGE_1 2.0 # average damage done FLOAT DAMAGE_2 2.0 # average damage done Marshal James Anderson FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT VARIANCE_1 1.5 # fire variance FLOAT VARIANCE_2 2.5 # fire variance FLOAT MASS_1 0.3 # mass of the weapon/projectile FLOAT MASS_2 0.3 # mass of the weapon/projectile FLOAT DAMAGE_1 2.0 # average damage done FLOAT DAMAGE_2 2.0 # average damage done Chief Two Feathers FLOAT EFFRANGE_1 200.0 # effective range of weapon FLOAT EFFRANGE_2 120.0 # effective range of weapon FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT MASS_1 0.4 # mass of the weapon/projectile FLOAT MASS_2 0.4 # mass of the weapon/projectile FLOAT DAMAGE_1 2.0 # average damage done FLOAT DAMAGE_2 3.0 # average damage done Bob Graham FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT MASS_1 0.3 # mass of the weapon/projectile FLOAT MASS_2 0.3 # mass of the weapon/projectile FLOAT DAMAGE_1 2.0 # average damage done FLOAT DAMAGE_2 2.0 # average damage done "Spittin'" Jack Sanchez FLOAT EFFRANGE_1 120.0 # effective range of weapon FLOAT EFFRANGE_2 90.0 # effective range of weapon FLOAT VARIANCE_1 1.0 # fire variance FLOAT VARIANCE_2 2.0 # fire variance FLOAT MASS_1 0.3 # mass of the weapon/projectile FLOAT MASS_2 0.3 # mass of the weapon/projectile FLOAT DAMAGE_1 2.5 # average damage done FLOAT DAMAGE_2 3.0 # average damage done