Rifle
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Global weapon values
INT SHOT_CAPACITY 12 # number of shots in chamber
INT SHOT_MULTIPLES 1 # number of "shots" per ammo item
STR AMMO icart # ammo
FLOAT RANGE_1 600.0 # range of weapon
FLOAT RANGE_2 600.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT EFFRANGE_2 250.0 # effective range of weapon
FLOAT SPREAD_1 0.0 # fire spread (if multiple shots)
FLOAT SPREAD_2 0.0 # fire spread (if multiple shots)
FLOAT VARIANCE_1 0.5 # fire variance
FLOAT VARIANCE_2 0.5 # fire variance
FLOAT RATE_1 1200.0 # velocity of weapon/projectile
FLOAT RATE_2 1200.0 # velocity of weapon/projectile
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 2.0 # average damage done
FLOAT KICK_AMOUNT 0.1
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Character-specific values
[secondary fire values are identical to primary]
Matt "Doctor Death" Jackson
FLOAT RANGE_1 900.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT VARIANCE_1 0.5 # fire variance
"Bloody" Mary Nash
FLOAT RANGE_1 900.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT VARIANCE_1 0.5 # fire variance
Marshal James Anderson
FLOAT RANGE_1 900.0 # range of weapon
FLOAT EFFRANGE_1 600.0 # effective range of weapon
FLOAT VARIANCE_1 0.2 # fire variance
Chief Two Feathers
FLOAT RANGE_1 900.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT VARIANCE_1 0.5 # fire variance
Bob Graham
FLOAT RANGE_1 1500.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT VARIANCE_1 0.5 # fire variance
"Spittin'" Jack Sanchez
FLOAT RANGE_1 900.0 # range of weapon
FLOAT EFFRANGE_1 250.0 # effective range of weapon
FLOAT VARIANCE_1 0.5 # fire variance