Posted by SignOfZeta on May 16, 2008 at 00:25:08 EST in reply to So the next Castlevania for DS has 20 "stages." Does this mean it's gonna be like an old style Castlevania? That would be neat. Or does title: ___ of ___ always mean exploration style. (n/t) from substance J.
That might also mean that it isn't extremely easy. That would be cool.
n/t
Follow Ups:
There's a middle-ground between the difficulty of Circle of the Moon and say Dawn of Sorrow that would work I guess. But anything beyond CotM and I think it would throw me off, personally. Also, screw that PSP Castlevania remake. 3D is cool when used as an enhancement to 2D, but seriously, I think my timing and collision estimations were janked because of the presentation. I'm also terribly rusty at most action games, so I'll default to me being just shitty overall. Even so, I really wish SotN and the original Rondo weren't unlockables and just available from the start. I suppose there's value in forcing players to play the "remix" then getting the OG ones, but I don't think it makes me appreciate it any more than I would have otherwise. Strider 2 on the PS let you play Strider 2 or Strider 1 without having to unlock anything. (n/t) (NeoGutsman) (01:43:04 05/16/08 EST)
They may be easy to play, but they're fucking impossible to beat. Every single one of these recent Castlevania games I've played, I start out loving it and playing a lot, but then lose interest almost exactly 2/3 of the way through. So, obviously they need to make them 1/3 shorter. (n/t) (Sweater Fish Deluxe) (15:36:34 05/16/08 EST)