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Posted by Paleface on September 28, 2017 at 10:36:51 EST in reply to I don’t know if it’s the translation or the Zeta-esque misremembering but the stuff about the NGP...it sounds like he’s complaining that the Pocket was inferior to the competition, which is pretty hard to argue. He must just mean that he was pissed not working on something at least as powerful as a 90s arcade board. I say this because the Swan’s only real drawback was the shitty little buttons they used for controlls and the NGP is pretty close to GBC. The GBC wiped the floor totally with both Bandai and SNK with hardware that sucked quite a bit compared to either. Only the most fully developed GBC games look NGP quality and some Swan screenshots could fool people into thinking it was GBA. Btw, the Shodown thing...who’s idea was that? I was trying to think of the one guy’s name, not Chad Okada the fat guy with the down shore accent. I’m going to blame him because while Shogun was (for some reason) a pretty big hit and it did deal specifically with white people in Japan, its set centuries before the Meiji era. More importantly, most teenagers in the 90s didn’t think much of it 20 years later. Kinda like basing a fighting game on The Last Emperor now. Even the TV ver of Shogun was 13 years old when SS came out. RELATED: Ninja Scroll came out the same summer as SS1, if I’m not mistaken. Maybe they knew either other really closely (totally possible) because I can’t see how one could influence the other since they would have both been made in isolation of each other otherwise. (n/t) from SignOfZeta.

Good points. About the NGPC, he says "It was stressful working on the low specs," before he says "and the Game Boy Color was selling really well at the time," so yeah it sounds like he just didn't like the come-down from the Neo Geo arcade hardware.
 
n/t


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