|The downloadable PS3 version of Puzzle Quest is nearly identical to the PSP version (see entry 1201), so I won't go into the details of gameplay again. The "companion" bug the PSP suffered is not present in the PS3 version, and the graphics are higher resolution, but the menu interface is still somewhat clunky.|
But the puzzle-based gameplay is immensely compelling, and I played this version through to completion. The story isn't particularly amazing, but the writing, although the style is generic, is above average, with a fair amount of rather clever lines and amusing situations. There are quite a few character types from which to choose, and if they actually had different dialogue, I'd probably end up playing through the game multiple times--but they don't.
Midway through my quest I figured out a highly effective set of items and abilities that formed a devastating combination, giving me a good chance of stringing together chains of four-in-a-rows (which give you an extra move), hitting for quadruple damage, so that I was often able to finish off high level opponents before they had a chance to make more than just a few moves. Being able to figure out a system like that for my character felt very rewarding, but it almost feels overpowered (the final boss went down pretty quick, for instance, although certain ability sets could cause me trouble); I wonder if there are similarly effective combinations in the game that I didn't find, or if I happened to find one that snuck through testing a bit unbalanced.