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  opened by paleface at 03:38:33 08/24/03  
  last modified by paleface at 04:41:07 09/28/03  
  paleface [sys=PS1; cat=Puzzle; loc=JPN]
3D puzzler that looks a heck of a lot like Monkey Ball in screenshots but plays more like moving around in Musapey's Choco Marker. Each level consists of formations of blocks suspended in air over a distant landscape. You must collect keys to unlock the exit in order to go to the next level. As a beach ball, you can roll along the surface of the block formations and even go over the edges, but only at a single-block end of the current formation. When you go over an edge, "gravity" seems to adjust itself to your new orientation with what was a moment ago a "wall" becoming a "floor."
Spikes, space itself or various negative pickup items provide obstacles, fortunately a button press lets you jump over one adjacent block square. Movement is not free like Monkey ball, rather you move in discreet one-block units. Sounds simple but steadily gets trickier and trickier, the mark of a good puzzler. The later levels begin to make you think in unusual 3D terms where "up" is a variable. In addition to keys you can collect tasty fruits and pretty jewels for points, don't spend too long on that however or time will run out and you'll have to restart the level.
Published in Japan but designed by a Swedish team, curiously enough. Good puzzle fun.
· stages.jpg

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