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Dig Dug
  PCBPuzzleUC  
  opened by paleface at 22:00:30 04/25/23  
  last modified by paleface at 16:33:59 07/27/24  
  paleface [sys=PCB; cat=Puzzle; reg=NA]
           

 
Playing Dig Dug in MAME (see entry 1541), using the arcade ROM extracted from the Steam version of Arcade Game Series: Dig Dug (see entry 1495).
 
I followed the extraction directions here: https://github.com/farmerbb/RED-Project/wiki/Arcade-Game-Series
 
and am running Dig Dug using these command-line parameters in a Windows shortcut to mame.exe (version 0.119, from 2007, the last pre-64-bit version; couldn't get it to run in more recent MAMEs):
 
digdug -video gdi -joystick -volume -22
 
Looks like my highest recorded Dig Dug score is 119580 --that was with the Namco Museum Vol. 3 (see entry 179) version on PS1 https://www.youtube.com/watch?v=E1a7LYPB4lA ; close second is 115370 pts with the Arcade Archives version on PS4 (see entry 1477), which at the time was 16th on the leaderboard, the highest non-Japanese score : P https://www.youtube.com/watch?v=j9qM_mXnl9U . So I've got a good ways to go in this arcade version to catch up to those!
 
  paleface 18:23:15 04/26/23
           
Checking the DIP Switch settings from MAME's in-game TAB menu, it defaulted to Easy; various high score lists say to use Medium, so I guess I'll switch to that for next time. ^ _^
 
  paleface 01:38:55 05/20/23
           
C:\downloaded\mame0119\mame.exe digdug -video gdi -waitvsync -joystick -volume -10
 
Like the Pac games, runs at ~60.6 fps, so can get kinda jerky--hopefully waitvsync will make that better.
 
Does save high scores on its own though, unlike the Pac-mans.
 
  paleface 00:49:23 05/29/23
           
Taking vsync out of the command line. ^ _^ I'd thought I'd needed it for recording games well but doesn't seem to be the case, at least for the ones I've checked now; and they're mostly noticeably more responsive with it off, whee! : )
 
  paleface 19:52:04 08/21/23
           
Download added: 00_16_clr.png (5408 bytes)
  "Funky export palette for a composite."
 
 
  paleface 11:42:27 11/03/23
           
Monster movement in Dig Dug is NOT random; if you move the same way every time, they will too!
 
  paleface 15:04:38 07/27/24
           
The Arcade Game Series ROM will run in up to MAME 0.130, and is smaller than the ROM from Namco Museum 50th Anniversary (see entry 873).
 
  paleface 16:33:59 07/27/24
           
Oops nope the Arcade Game Series ROM only works in up to MAME 0.119; the one from 50th Anniversary can do 0.130.
    
 
references:
· Arcade Archives Dig Dug (PS4)
· Arcade Archives Dig Dug II (PS4)
· Arcade Game Series: Dig Dug (PC)
· Dig Dug (NES)
· Dig Dug Revival (PC)
· MAME (PC)
· Ms. Pac-Man (PCB)
· Namco Museum 50th Anniversary (PS2)
· Namco Museum Vol. 3 (PS1)
· Pac-Man (PCB)

 
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