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The Bouncer
  opened by paleface at 06:30:26 08/17/03  
  last modified by paleface at 19:11:57 08/17/03  
  paleface [sys=PS2; cat=Beat_em_up; loc=North_America]
Kinda takes the high/medium/low control style Tobal 2, of which I was never a huge fan, and puts it into a multiple-attacker scenario. Sort of fun to fight alongside AI teammates, though it would have been even nicer if they'd included a co-op Story mode (there's a multitap Vs. mode that I haven't tried yet, and a Survival mode).
Story mode appears to be quite short but they figure on milking replay value by allowing you to use experience points to teach the various playable characters new skills and so forth, most of which cost a ridiculous amount of experience. Not a terribly bad idea I suppose though it means that on the first few playthroughs you'll have pretty plain-vanilla characters, which probably wasn't a great idea if you're trying to impress a customer so that they don't take your game back to the store.
People drooled over the graphics when the game came out and sure they're nice, with Square-quality character models, but the blurry antialiasing is way overdone and renders everything incredibly murky.
With no particular skills the fights so far have been tedious (even when sticking with the fastest character), hopefully they'll pick up at least a bit after I get some character skills.
One nice touch: you can choose between Japanese or English subtitles, menus, and voices--the Japanese voice actors have much more expression than the Americans, of course, so I go with the Japanese voices and English subtitles.

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