Pistol
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Global weapon values
INT SHOT_CAPACITY 6 # number of shots in chamber
INT SHOT_MULTIPLES 1 # number of "shots" per ammo item
STR AMMO ibullit # ammo
FLOAT RANGE_1 300.0 # range of weapon
FLOAT RANGE_2 300.0 # range of weapon
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT SPREAD_1 0.0 # fire spread (if multiple shots)
FLOAT SPREAD_2 0.0 # fire spread (if multiple shots)
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT RATE_1 900.0 # velocity of weapon/projectile
FLOAT RATE_2 900.0 # velocity of weapon/projectile
FLOAT MASS_1 0.00 # mass of the weapon/projectile
FLOAT MASS_2 0.00 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 2.0 # average damage done
FLOAT KICK_AMOUNT 0.08
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Character-specific values
Matt "Doctor Death" Jackson
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.5 # average damage done
FLOAT DAMAGE_2 3.0 # average damage done
"Bloody" Mary Nash
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 2.0 # average damage done
Marshal James Anderson
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT VARIANCE_1 1.5 # fire variance
FLOAT VARIANCE_2 2.5 # fire variance
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 2.0 # average damage done
Chief Two Feathers
FLOAT EFFRANGE_1 200.0 # effective range of weapon
FLOAT EFFRANGE_2 120.0 # effective range of weapon
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT MASS_1 0.4 # mass of the weapon/projectile
FLOAT MASS_2 0.4 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 3.0 # average damage done
Bob Graham
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.0 # average damage done
FLOAT DAMAGE_2 2.0 # average damage done
"Spittin'" Jack Sanchez
FLOAT EFFRANGE_1 120.0 # effective range of weapon
FLOAT EFFRANGE_2 90.0 # effective range of weapon
FLOAT VARIANCE_1 1.0 # fire variance
FLOAT VARIANCE_2 2.0 # fire variance
FLOAT MASS_1 0.3 # mass of the weapon/projectile
FLOAT MASS_2 0.3 # mass of the weapon/projectile
FLOAT DAMAGE_1 2.5 # average damage done
FLOAT DAMAGE_2 3.0 # average damage done