Posted by Paleface on January 26, 2021 at 17:17:01 EST in reply to That does look pretty good from here. If I’m ever forced to play that again I’ll keep in mind that you can do that. Like I said though, I have an MVS. In fact I have rebuilt my CMVS into a 19” rack on wheels. A super duper super gun. It’s better than a CMVS, an AES, a candy cab, a big red, or anything else. All Metal on all sides, totally sealed up but with no locks and all operator functions on the outside. Rolls around on high quality castors. To change carts/PCBs there is a large 6U door to open and then the entire PCB slides out on a drawer. The same thing is true in the rear for the other electronics, PSU, encoders, etc. Sturdy enough to support any CRT ever made (rated for 1/4 ton at least) but fully compatible with wimpy new TVs. It outputs RGB, composite, s-video, component, and 480p over HDMI. The Ians have seen it but I’m waiting until it’s %95 done to take better pictures. I’m waiting for blank panels in the mail... (n/t) from SignOfZeta.
Nice. I'm telling myself not to get MVS 98 because then I'd have to cart swap my CMVS, which takes a modicum of force, whereas if I just leave 2000 in full time it'll last longer. ; )) Also I don't have much money. Anyway such are my excuses.
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Follow Ups:
And then I'm working on getting into PS2 2003 but that cart(?) is a whole 'nother matter I guess. :P (n/t) (Paleface) (17:41:57 01/26/21 EST)
That cart is pretty cheap even now. I’m pretty sure they overproduced it. I bought mine as a nearly new complete kit for $70-80 about 7-8 years ago. I only have KOFs 95, 98, and 2003 since, as you point out, money is an object...to be honest I get so much playtime/value from MVS games that I don’t really care how slowly I buy them. The stuff is good! You can’t make an arcade game that’s obvious total garbage on site. Everyone can see it running when they go to the arcade so it has to be sorta good. This, IMO, is the main reason why Neo Geo games are so good on average. You can’t hide it behind a box or a flashy ad. And the MVS version of any game never has blurry sprites or missing animations because it’s the original. Even The Super Spy and League Bowling get more time than any PS2 game I ever bought that wasn’t called Outrun. (SignOfZeta) (19:30:28 01/26/21 EST)
Oh, I see; I glanced over eBay but didn't see any complete 2003 carts, just PCBs or open bootlegs, so I thought something was up. Don't remember hearing Evoga had wanted the Double Dragon license for Rage of Dragons--they should have known that wouldn't go easy. I think I played it once on emulator, long ago. I think I may like the actual Double Dragon MVS game (or what I've seen by way of PS1, anyway) a little more. ; ) (n/t) (Paleface) (23:34:56 01/26/21 EST)
The market on complete kits has gone nuts. I only got it that way because it was sold to me that way. When I shop for MVS my only requirement is that the PCBs and ROMs be original. I don’t care if it’s black with filth and reeks of tequila, in fact I prefer them that way. Speaking of bootlegs, I recently saw on eBay a counterfeit standalone KOF97. There is no legit one of these as they didn’t make all-in-one PCBs until SvC Chaos, I’m pretty sure. It’s in some sort of case so I couldn’t see the chips but I’d love to see what’s in there. They say ‘97 was a big hit in some parts of mainland China and I guess this proves it. I wonder when it was actually made? (SignOfZeta) (17:46:27 01/27/21 EST)
I actually have '97, the guy threw it in with my cMVS. I can't play it currently because my eyeballs aren't happy with red screen flash FX, and '97 has them the worst. I'd like to play it, it's pretty weird. And yeah as far I've seen from YouTube and Twitch, '97 is still super popular in China, I think maybe in Korea as well. I seem to recall one documentary or something saying it's because it has a story plus all kinds of crazy gameplay exploits. (n/t) (Paleface) (19:35:53 01/27/21 EST)
Is it your eyes specifically or is it a brain thing? I know we’ve talked about being FLASH free several times but I can’t remember what the deal was exactly. I can see KOF97 being a problem, KOF98 has less FLASH, IIRC. I can see most Samurai games being a major problem. When did they add the FLASH switch (test mode menu in the MVS games)? I think 2003 has it. (n/t) (SignOfZeta) (15:34:15 01/28/21 EST)
BTW, I just checked and KOF 98 MVS has the FLASH switch. (n/t) (SignOfZeta) (02:49:43 01/29/21 EST)
Pretty sure it's just mostly because I don't get enough sleep, and then maybe to a much lesser degree because of the tricky lighting in my low-ceilinged apartment doing a little additional messing with my eyes. Working on the sleep thing, doing better at it now than I was a year ago--can finally play 2003, even though you can't turn off supers (and their screen flash fx; 98 and 2000 let you turn off supers, which I do; don't like supers anyhow :p). The Flash option in KOFs to turn off the red screen flash FX started in '98, the year after that Pokemon episode with the strobing red/blue sequence gave 300 Japanese kids seizures. It always defaults to ON though, and as far as I can see on YouTube, nearly everyone leaves the darn thing on. :P So I can play 98 and later KOFs, for the most part, but I can't watch other peoples' videos of them. ; ) And yeah SamSho is really bad, Last Blade is pretty bad too--really just about any typical NEOGEO game (plus the new SS is also still bad ; ). FF series mostly doesn't have the red screen flash. (n/t) (Paleface) (17:47:06 01/29/21 EST)