|The story is a hash-job (of a hash-job), the main character is kind of annoying, the music and art are weak imitations of the Japanese originals and there are spots of slighy jerkiness during pitched battles. That's the bad stuff. The good part is that they've captured the dynamics and excitement of battling with a Veritech fighter.|
Good design decisions include easy access to the transformation controls, unlimited ammo, unlimited rocket boosting and of course the cel-shaded graphics. Very well done, hopefully Harmony Gold will retain this design team for further installments. I can't wait to drive a Cyclone and fight Invid!