the_game_database|| news | latest | gallery | upcoming | search: 
Crisis Beat
  PS1Beat_em_upJ  
  opened by paleface at 00:07:29 08/18/03  
  last modified by paleface at 12:25:50 03/05/24  
  paleface [sys=PS1; cat=Beat_em_up; reg=JPN]
           
Outta nowhere comes one of the best 3D beat-em-ups that I've ever played. Similar to the Dreamcast's "Dynamite Deka 2"
but with less gratuitous eye candy and gimmicks and much more pleasing graphic design, group combat, and plot. Choose from four characters out to save their super cruise ship from nasty hijackers, then use your punch, kick, jump and super buttons to power your way to freedom.
 
I think the most exotic scene I played in was a large elevator, and the craziest villain just some guys in grey camo with flamethrowers, but somehow the relatively mundane settings, repetitive characters and limited move sets combine to form something much more satisfying; discovering the effective use of the blond woman's punch>kick chain to keep baddies from swarming me, or how to turn a simple grapple into a piledriver or flip throw were just two moments where more of the game's depth revealed itself.
 
Surprisingly long, also: I played for an hour straight and I don't think I got close to the end, in fact I was only on the third level. Funny thing, too: I probably fought about three different characters for 80% of that time, and only saw about four different areas, but didn't feel a smidge of boredom.
 
Short but very well done movies and cinematics bring the plot and characters to life--nothing epic, of course, but enough to make you care a little. Understated and surprisingly great.
    

 
© 2024 paleface.net. Game impressions are © the individual contributors. All rights reserved.