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Posted by Rockman Pocket on June 24, 2015 at 16:11:45 EST in reply to well, there's not much more to the game, so... you'll probably feel about the same throughout. (n/t) from exodus.

Some thoughts!
 
Oh Deer! has been my go-to toilet game for the past week. That's a dubious honor, but an honor nonetheless.
 
Basically, I think you guys nailed the drifting. I've played my fair share of Ridge Racer and I've been clamoring for something in that vain for the Vita. Oh Deer! might not have the graphical oomph of the Vita version of Ridge Racer, but at least it isn't a cynical cashgrab. I really appreciate the craft that went into the game and wish there was more content! I take it this version will evolve into a proper Vita release? Here's some suggestions:
 
- When I first saw the background transition I hoped there would be multiple paths it could transition into. Basically I wouldn't mind different routes and more of this thumping music.
- Speaking of the music, where's the music test? The start screen is kinda spartan at the moment, so perhaps put a "start" and "music test" there?
- Have the amount of deer that get pulverized or ignored do something. The most practical benefit I can think of is having the game transition to a different route based on your kill count.
- Perhaps have someone get out of the car once you reach granny? Preferably some demon or a crazy killer when you splashed 666 deer.
 
Color me impressed with this promising alpha release though. 50 cents well spent!


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