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Jet Set Radio Demo
  PS3AdventureUC  
  opened by paleface at 17:50:41 06/15/23  
  last modified by paleface at 12:27:18 03/05/24  
  paleface [sys=PS3; cat=Adventure; reg=NA]
           
Screenshot time...
 
  paleface 22:25:26 06/15/23
           

 
Runs at 30fps, just like the Dreamcast version did. There's a Steam version (and corresponding Steam demo) (also 30fps, apparently) for $2 less than the PS3 version.
 
Unlike the DC, the PS3 version runs at 1080p -- a rare feat on the ol' PS3. Nice!
 
(There are jump cuts throughout the video 'cause of copyright claims on Deavid Soul tracks, a Rob Zombie track I tripped over in the radio player, and me saying awful stuff. : P)
 
Still looks great and I love the vibrant vision of Tokyo in parody US brands, bright colors, and bold shapes, right down to things like distant streets being painted on the wall.
 
Starts with you mimicking easy in-line skating & spray-painting runs from your fellow "Rudie" youth gang members. The demo has just one actual mission mission, and as soon as I had to try tough jumps there I somehow kept twitching my character off-course or something at take-off, and then couldn't course-correct, with the camera trailing behind where I wanted to see and the character having surprisingly little air control.
 
So basically I suck at it, felt like I was fighting a losing battle against the controls, and it was a huge relief that there was only the one real mission!
 
I played further in the full version back in the day on DC, not sure how; maybe the control worked a little better on the DC pad somehow? Probably just me not being as old. = P I did peter out on it eventually; pretty sure I never finished.
 
  paleface 13:09:53 06/16/23
           
The Rob Zombie track was "Dragula."
 
Sounds like https://steamcommunity.com/app/205950/discussions/0/522730700361926439/ the music in the PC version is .adx like the Steam version of Crazy Taxi (see entry 1455), only maybe additionally packed into ".ARC IBM" files.
 
.ARC is apparently a now open source data compression; was replaced by .zip which had better compression. "The .arc filename extension is often used for several unrelated file archive-like file types," so possibly .ARC files in a game would be their own thing. ( https://en.wikipedia.org/wiki/ARC_(file_format) )
 
Ah also apparently https://steamcommunity.com/app/205950/discussions/0/1519260397779686995/ the music files in PC JSR are segmented.
 
So yeah would not be easy to edit like Crazy Taxi, short of someone making a tool to handle the conversion or something. Have not found anything like that in googling. There is apparently a mod that restores some of the tracks that were cut
 
https://gamebanana.com/sounds/67555
 
which also notes that "Because of limitations of modding this game, as well as some songs not being playable in the BGM jukebox, the order of some of the radio station sets are unfortunately the same as they were in the original versions of the game."
 
~~~
 
According to https://tcrf.net/Jet_Grind_Radio_(Dreamcast) , the "Burger Queen" parody storefront seen in the PS3 version (see attached 11_burger_queen.jpg) was present but not used in the DC version, instead replaced there by "Burger Joint."
 
  paleface 13:16:48 06/16/23
           
Download added: 33_burger_queen2.jpg (63242 bytes)
  "Slightly sharpened crop of "Burger Queen" storefront."
 
The apparently restored "Burger Queen" storefront, in one of the early demo missions.
 
  paleface 13:25:50 06/16/23
           
Download added: 34_naganuma.jpg (34378 bytes)
  "Lots of Naganuma tracks in the radio."
 
Composer Hideki Naganuma, who composed quite a few of JSR's tracks (and worked on Jet Set Radio Future as well), composed for the soundtrack of Dutch game studio Team Lizard's upcoming JSR-alike, Bomb Rush Cyberfunk (he also contributed a track to their previous game, Lethal League Blaze). Last year, he tweeted to his now 1/3 of a million followers "I don't think Sega would hire me again. Because they didn't appreciate my music that much. The proof is that when I said I was leaving Sega, no one stopped me." ( https://www.nme.com/news/gaming-news/jet-set-radio-composer-says-i-dont-think-sega-would-hire-me-again-3192866 )
    

 
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