| | Russian-made utility for Dreamcast; I used it to dump GD-ROM games and VMU saves from my Japanese DC to play using Flycast in Windows 11; full notes under Flycast: see entry 1615. |
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| | There are two main components: the DreamShell Boot Loader, which, when burned to CDR, enables that CDR to boot in the DC (rejoin free, it seems; worked in my Japanese DC) and look for the DreamShell program either in RAM, on CD, or on an SD card; if it finds it, DreamShell boots. DreamShell itself is a Windows-looking GUI with modules for doing handy things, like the aforementioned GD-ROM dumping, and VMU file dumping, as well as general file handling, load ISOs (didn't try), flashing the DC BIOS to other rejoins (didn't try) and other things. |
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| | (I kept calling the DC SD Adapter V2 "Card Reader" instead of "Adapter." : P) |
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| | Dumping my Japanese Dreamcast's BIOS with DreamShell 4.0's "BIOS Flasher" module and a DC SD Adapter V2, importing it into Windows, and finding this fixed the problem with music not playing during Guilty Gear X battles in Flycast. |
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| | Ripped DC ISOs can be compressed by CHDMAN (see entry 1742)--and Flycast can load the CHDs, whereas it can't load zipped ROMs. |
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| | It ripped three of Ms. Pac-Man Maze Madness's (see entry 380) 19 tracks as .iso files, which causes them to compress into separate .chd files when you run CHDMAN (see entry 1742) on the rip; they appear to run okay if you put them in a folder, but each appears as a separate entry in Flycast's game browser window 'p'. Saw in another rip of the game that those tracks were .bins instead of .isos, so I renamed them, then CHDMAN put everything in a single .chd, which seems to run fine in Flycast. |
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| | Oh silly silly me that was unnecessary: CHDMAN already included the three .iso tracks in the main .chd it made; the three separate .chd files of the .iso tracks were superfluous. : P |
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| | Hangs with no evident error or anything if your SD card fills up while ripping. : P |
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