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Dark Souls: Remastered
  PCAdventureUC  
  opened by paleface at 12:07:31 11/25/23  
  last modified by paleface at 21:17:45 01/27/25  
  paleface [sys=PC; cat=Adventure; reg=NA]
           

 
Well, it was on sale and I guess it was a holiday and I felt like I had time to be experimental so I finally tried a Souls thing with Dark Souls: Remastered (PC/Steam).
 
Clunky controls, didn't find the gameplay all that compelling.
 
Hadn't thought it would have a blood toggle, that was nice.
 
Hm okay Elden Ring has the look of having more responsive control. I'll try that one for an hour and see if I like it enough to keep it. : )
 
  paleface 12:37:43 11/26/23
           
Now that I've seen the tip for it in PS3 Demon's Souls, where I understand the button names--L/R "1" (upper button) and "2" (lower button) rather than the PC's "bumper" and "trigger," and whatever their abbreviations are, which I seem to keep confusing--I realize Parry, Riposte was not working for me because I was hitting L2, R1 instead of L1, R2!
 
(Still probably too hard & scary for me to try in most combats though. = ooo)
 
  paleface 11:31:38 12/01/23
           
Wasn't a fan of how it seemed like mostly to heal I relied on the Estus flask--there were other items that could heal me but they seemed pretty rare? although come to think of it probably you can buy them at a vendor; I accidentally hit that one in Burg and had to kill him 'cause he then went hostile ooops--but refilling that only seemed to happen at the campfire, and going to the campfire respawned all the non-boss enemies, so it was like well I ran outta heals, gonna have to reset this whole sequence and try again sigh.
 
Um but yeah I did screw up the vendor bit so this may be kind of moot if you aren't a screw-up.
 
Combat animation speeds seemed all out of whack; admittedly at this point I didn't understand--I didn't notice the game explain it to me; didn't learn it until the tutorial in Demon's Souls!--that blocking uses Stamina, and its when you're out of Stamina that the enemies blow up your guard and things go rapidly downhill. Also I was mostly using a big axe and I think I learned that that is just too slow for my impatient/clumsy brain.
 
^ So that might also all be moot if you aren't a screw-up, HM.
 
Going to Demon's Souls, the lighting there struck me as sharper and higher contrast, and I realize now that it's mainly the lighting in outdoor landscape areas, like around that shrine, Firelink or whatever it's called, that the lighting feels really washed-out, because for whatever rendering engine reason, the player light is off, or at least not illuminating the landscape, so there just isn't any real lighting going on, it's all just flat, even light everywhere, blah. From video, it appears to be the same way in the original PS3 version; also the same in landscapey areas--underground, too--in DSII; like they could only use the full lighting engine on block architecture indoors or something.
 
Also while the maps are wonderfully and ingeniously sort of intertwined and winding, they can also be very cramped, like in the ruins around that shrine, and lots of the indoor areas in Burg; by comparison, layouts in DeS seem better spaced.
 
And it seemed a lot easier to blunder into what were in effect higher-level areas, for instance the graveyard and docs around that first shrine, and that big armored guy in Burg; in DeS, there are higher-level areas you can blunder into, but the enemies are pretty clearly marked with red glowing bits, and I think you also tend to get a pretty clear warning via fixed hint.
 
Anyway the washed-out mesh lighting may be my excuse for skipping DS1 and 2; it doesn't seem to occur in DSIII and ER, where I guess they got a more robust lighting engine or something.
 
  paleface 11:40:52 11/12/24
           
Doesn't recognize the DualShock by default--seems fine with Steam Input enabled, but of course with Xbox button icons--until you install this mod to replace the Xbox button icons with PS4 ones ^+_^ : https://www.nexusmods.com/darksoulsremastered/mods/254
 
  paleface 19:24:32 11/18/24
           
(^ Did I say DualShock? I meant DualSense)
 

 
Seems intentionally more confusing than Demon's Souls. The octopus-like way this early area is expanding in all directions and teasing me with the next bonfire but not actually letting me to get to it is really irritating. (Later note: I now know I missed a way to reach the next bonfire much earlier, as well as, apparently, a shortcut back to the previous bonfire. : | Also btw I probably should've saved all those Humanity items for "Kindling" bonfires rather than as healing items. ; DD) Finally got a shortcut to the castle from the Burg at least, and doubled my Estus flask capacity right at the end (not that it was clear at all how to do that, I had to wiki it) which is uh like a really big deal--but man, there should'a been a bonfire after beating that first boss...which still took me a pitifully long time hoargh.
 
That in the end group invasion against that guy challenging noobs in the Burg was pretty funny I gotta say. ; D
 
Oh so that "Gravelord Servant" thing the invasion text talked about is a Covenant--sort of a faction/religion thing you can join--that lets its members curse high-level players with a plague of powerful Black Phantom NPC attacks, and this curse isn't banished until the players manage to kill the player who set the curse, who leaves involuntary invasion invitations in their wake, such as the ones I saw and ultimately accepted. Funky stuff. ; D https://darksouls.wiki.fextralife.com/Gravelord+Servant (Although the page there mentions three players can accept the challenge at once but there were at least four of us in there and I think maybe more at some point.)
 
The default (I think it was) Temporal Anti-Aliasing setting is a little blurry so I'm gonna switch to the "FXAA" setting for next time (there's also "FXAA High" but I think I need just a little sharpness).
 
Oh that number in the top left is your Humanity. You drop it when you die, along with your Souls--so you CAN pick it back up if you get back to your body before dying again. It increases defenses and item drops. 1 Humanity allows you to regain Human form at a Bonfire (?) (in Human form you can summon Phantoms (other players to help), do invasions, and be invaded), and to Kindle the Bonfire, which increases how much Estus you regain at the Bonfire. (https://darksouls.wiki.fextralife.com/Humanity)
 
  paleface 11:08:33 11/19/24
           
^
1:06 - character creation
33:53 - intro video & tutorial (Northern Undead Asylum)
1:05:33 - Firelink Shrine
1:48:05 - Undead Burg
2:35:37 - Taurus Demon & impatience in Burg
4:00:37 - cheesing big knight on stairs
4:19:07 - Solaire of Astora
4:34:22 - Gravelord Servant invasion!
4:50:58 - big stair knight 2 & armored boar (Undead Parish)
5:32:00 - messing w/ dragon
6:42:37 - chapel
7:00:06 - Bell Gargoyle
7:13:33 - Capra Demon???
 
  paleface 18:31:15 11/19/24
           

 
0:00 - TAA vs FXAA
5:17 - running past the wyvern
29:36 - Andre of Astora
42:25 - Siegmeyer of Catarina
1:05:51 - Bell Gargoyle
1:10:54 - lightning lord
1:16:13 - Darkroot Garden
1:30:29 - garden statue
2:05:54 - lower Undead Parish
2:21:37 - Capra Demon????
2:35:30 - Valley of Drakes
2:40:34 - decayed dragon
2:50:04 - wyvern?
 
Not sure I'm strong enough to kill the wyvern yet... The walkthrough https://darksouls.wiki.fextralife.com/The+Bridge+Wyvern mentions they did it with a "+2 Lightning Halberd" so uh yeah I probably have some grinding to do for him. Oh and it isn't very clear from the wiki but at some points it says shooting him from under the bridge with arrows doesn't work anymore because he starts healing himself eventually.
 
Oh HECK there's a door I missed under the bridge that's a shortcut to um some bonfire?? Egad. Egad I say.
 
Oh and according to the walkthrough for "beginners" ( https://darksouls.wiki.fextralife.com/Game+Progress+Route ) I'm supposed to beat the "Bell Gargoyles" before taking on the Capra Demon (and his two dogs ; P) in "Lower Undead Burg."
 
Man.
 
Hm apparently if I'm in human form--I might have an item for that, maybe, aside from Humanity at a shrine?--I can summon an NPC or two that I rescued earlier to help fight the gargoyles; their "signs" are supposedly right outside the fog gate--maybe can only see them in human form? The walkthrough also says you can block most of the gargoyles' attacks with your shield--not all damage the from their fire breath, but actually my "heater" shield does have pretty good fire resist.
 
Maybe what I'll do is level up the heater shield a few times, and grind the dudes in the castle from Firelink Shrine until I can wield the pike--then go get the Bell Gargoyles, then the Wyvern. The grind'll take a bit, especially if I spread it out among the four physical attributes instead of pumping just Strength, but hey, I spent a long time grinding in Upper Latria in Demon's Souls before taking on the two flying gorillas in THAT game, so, about the same thing really, I guess.
 
Oh but first gotta see about finding that shortcut I missed, apparently, back to a bonfire under the bridge--and something about kicking something down so you can get back, I dunno.
 
Also happened to see somewhere on the wiki that you can only go up to 25% of your max equip weight if you want your character to be able to spring up quickly after rolling--it's 50% in Demon's Souls so that was confusing me. : PP
 
  paleface 20:55:23 11/23/24
           

 
Trying to grind for souls in (upper) Undead Parish
 
1:14:04 - skel rambos me
1:52:59 - when mimes go bad
 
I may just perish from boredom grinding Undead Parish. 'p' Oyyy. Later areas will probably be more fun to grind, this is still a newbie zone--but they made these initial bosses much harder than the initial bosses in Demon's Souls. : P Ohhh well I'll probably have to try the Bell Gargoyle's soon--with the NPC summon assistants--before I just wilt.
 
Hm might as well go through the lower part of the area as well, those assassins and gross dogs'll be some variety, at any rate. ; D
 
At least I got my bonfires kindled up. : ) Still not sure how I seem to end up with an extra point of Humanity or Estus sometime!
 
Oh, bonfires cure poison. ^ _^
 
DS1 Soul-flation is way steeper than it was in Demon's Souls!!!
 
  paleface 17:46:05 11/24/24
           

 
0:00 - Undead Parish
2:46 - wyvern's back!
10:00 - grind grind grind
16:23 - weird crab in garden (w/ Twin Humanities!)
39:39 - rat conga line
41:43 - narrow rat-scape
46:15 - Lower Undead Burg
1:21:28 - Havel the Rock (Undead Burg)
1:34:35 - door to Darkroot Basin!
2:05:09 - silver bullet!
 
Havel's Ring increased max equip load by 50%, which is a big deal! So I could armor up.
 
OH that was Darkroot BASIN, which is different from Darkroot GARDEN--which I had got to earlier through the passage just past the smith.
 
Basin seems much more interesting than Garden. ^ _^ Between that and Havel I finally got kinda pumped playing Dark Souls and stopped wishing I was still playing Demon's Souls. ; D
 
Hoorah for doorway cheesing these tough NPCs. ^ _^
 
  paleface 20:03:05 11/26/24
           

 
Discovering the joys of smashing greatswords into skeletons, bosses, and other foes large and small
 
0:00 - thought I was just gonna grind...
1:00:12 - cemetery
1:12:17 - Morning Star, Battle Axe, Claymore
1:28:40 - Black Knight Sword, gets me a Winged Spear
1:33:22 - Zweihander
1:36:52 - The Catacombs (peek)
1:42:34 - Winged Spear--nah, Black Knight Sword
1:49:55 - I forget what to do w/ Wyvern
2:12:09 - w/ Knights Lautrec & Solaire vs Bell Gargoyles
2:19:05 - "Oswald of Carim, the pardoner"
2:36:35 - Capra Demon
2:39:36 - Depths (peek)
2:48:17 - Darkroot Basin
 
The Black Knight swords were dropped by knights in Undead Parish. People on the fextralife wiki REALLY seem to like the Claymore (for its moveset--like R1 R2 R1 or something?--and maybe mostly for PVP?), and to a slightly lesser extent perhaps its "little brother" the Bastard Sword (sold by blacksmith Andre). But these don't do nearly as much damage as the Black Knight swords until they're upgraded--and the upgraded Black Knight swords still do more; of the "regular" big swords, only the Zweihander approaches them for pure damage--after upgrades. And I don't know if it was just coincidence, but although the Zweihander has great knockback, it kept getting parried and brutally countered! For now, without the materials for upgrades and the stats for the Black Knight Greatsword (which is actually an Ultra Greatsword), it's all about Black Knight Sword! ^ )_^ Jeepers it's just crushing everything in one or two hits. ; D
 
Swords felt kind of hard to handle to me in Demon's Souls, and there weren't any enemies the spear seemed really bad at handling, which is why I stuck with a Winged Spear (just found one here in the cemetery!) all the way through that game--but here in DS1, I don't seem to be having that handling problem with the swords, and the spear is SO bad vs the cemetery skeletons, I'm thinkin' yeah it's looking like big swords are gonna be my thing. = D
 
I forgot that you can't approach the Wyvern much closer than the mid-bridge stairs; you gotta shoot it with an arrow from there, then run under it as it flaps over. Eh so anyway I screwed that up and it flew off and doesn't seem to want to come back for now. ; P
 
Wiki-reading about it, the regular-sized sword made by cutting off the Wyvern's tail--"Drake Sword"--looks not as good as the bigger swords so maybe I won't worry too much about the Wyvern. 'p' And I missed getting whatever weapon is made from the Bell Gargoyles' tail(s); one of them WAS chopped off by one of the NPCs but I dunno where it went. ; D
 
Solaire turned and hurled a lighting bolt at me at one point! Didn't do any damage.
 
Been wondering if this new love for greatswords means I should put more points into STR than DEX but I do like bows, too--and basically the flexibility to use all the physical weapons pretty well and uh I guess get the other boosts stats give. Or, I like dodging and bows, and spears to an extent, but also big weapons. So I'll probably just stick to spreading the points evenly. Anyway it's easier to calculate, don't have to figure out a formula. ; D
 
HM ah the Claymore has C bonus for both STR and DEX! (Bastard Sword also.) (It's C/E for the BKS.) (Zweihander is C/D.) (BKGS is B/E.) So maybe Claymore's what I'll focus on upgrading.
 
  paleface 22:14:41 11/29/24
           

 
Beating the Bridge Wyvern aka Hellkite Drake aka "Red Dragon" or whatever--that big jerk on the bridge!--and then going through Depths
 
6:03 - getting the Drake Sword
23:17 - pogo'd
37:16 - Drake round 2
46:48 - stairway hit & run
1:05:55 - Depths
1:22:27 - cursed!
2:43:36 - Gaping Dragon
3:03:28 - Claymore practice
 
The drake was pretty annoying, bouncing up and down on me on his pillar of "may insta-kill you, may do hardly any damage" flame and all. ; P I guess playing hit and run from the stairway was the way to go. Oh and if you just wait next to the stairs he eventually jumps down on his own, no need to shoot an arrow at him.
 
Depths feels like it's meant to be a fairly simple dungeon; its traps may catch you the first time, but once you know they're there, they're pretty easy to get around. ... I do seem to have a bit of a blind spot with rats, though. ; D
 
I mentioned playing the free Steam Early Access version of Dark and Darker very briefly but I think I may not be interested in it even if it gets controller support: found it had installed separate program--without telling me or asking permission!--called "tavernworker"; people aren't quite clear on what it does but suggest it is scanning large chunks of the hard drive while the game is runner, possibly as an anti-cheat measure; doesn't get uninstalled when you uninstall the game through Steam--have to uninstall it separately, then clean up the files it doesn't uninstall. ; P
 
Sort of annoyed that I paid for those portable blacksmithing boxes just finding out I'd have to go to the smith after all to keep leveling the claymore. ; P
 
  paleface 20:13:55 12/01/24
           

 
Getting invaded twice and going through several changes of new clothes while exploring Blighttown:
 
0:00 - Depths
4:57 - Blighttown
39:48 - rough way to go ; D
48:01 - Shadow Garb - now I am a ninja
1:09:41 - invaded by Chaos Duelist
1:32:53 - where did that darned mosquito come from??? ; D
2:05:00 - one-shotted! ; DD
2:28:15 - swamp
2:53:54 - Maneater Mildred (AI invasion)
2:58:05 - Tattered Cloth outfit
 
Did not enjoy the ladders sometimes being really hard to spot, the camera sometimes getting blocked by the ceiling, my souls dropping on a slope where I couldn't really get them back, and even the AI having trouble traversing some of the shantytown. 'p' Did enjoy the placement of the bonfires, and the poison swamp. ^ _^
 
I wonder if it was my wifi (;D) that caused the invader Chaos Duelist to move right onto my position--from which point they conveniently stabbed me in the back. ; DD Or is that teleport some kind of spell or something? Rough first invasion! = ooo
 
I gotta learn to stock up on more arrows before hitting a dungeon; in Demon's Souls I didn't usually need more than 100 or heck 60 or so really for a typical dungeon outing--but you could teleport back to the Nexus to buy more from each Archstone--that game's equivalent of a bonfire; can't buy arrows at a bonfire in Dark Souls! So, two bonfires into Blighttown, I'm pretty low on arrows. : PP
 
Hm that loot I didn't get near the start of Blighttown is a pretty good PVE katana, according to the fextralife wiki--and yeah you do have to jump. Maybe I'll go back and try for it, and that other loot in the shaft later, near where you come out onto the beach area. ... Oh for that one you DO just drop down to it https://www.youtube.com/watch?v=izpTol3wsec&t=555s . Oh wait heck there was another shaft, at the other end of the tunnel above, that I didn't explore, also.
 
Oh dang there was a ring in Northern Undead Asylum--the tutorial stage--that is supposed to be good in the swamp 'cause it removes the movement speed penalty! Oh well. : P HM although a comment suggests maybe you can't get it the first time through. Eh hm and you get back by a really tricky-looking bit of tiptoeing to "Crow's Nest" from Firelink Shrine: https://www.youtube.com/watch?v=kYTzHMz9Uk4 . Ehh and supposedly you jump by holding Circle (B) to start running, then releasing Circle and tapping it (https://www.wikihow.com/Jump-in-Dark-Souls).
 
Ah okay the Maneater Mildred invasion down in the swamp IS an AI, not a player. ; ) THOUGHT they were kinda dense. ; D And they dropped loot. ; D
 
Speaking of rings, let's look up those two of mine I wasn't quite decided on: fextralife says Blue Tearstone Ring boosts defenses by 50% when health is below 20%. That seems decent-ish. A comment says "it's essentially 20% more HP." Ring of the Evil Eye gives 30 HP from each killed enemy; commenters aren't too big on it, but most of them are looking at things from a top PVE perspective. Hm but yeah Tearstone could actually save my skin--and Evil Eye is useless in 1-on-1s; I should probably stick to Tearstone!
 
  paleface 20:06:29 12/02/24
           

 
Getting through the rest of Blighttown--and jumping to a few items I'd missed earlier in the area.
 
0:00 - rough start ; D
8:05 - drop to Whip
23:26 - jump to Iaito (katana)
40:33 - rock ogres
42:46 - Great Club
44:47 - 4got da poison ; DD
51:48 - clubbin' larvae in Quelaag's Domain
57:34 - more rock ogres
1:06:56 - this blows(guns)
1:45:45 - fire-less Firelink Shrine
1:50:25 - ascending Claymore
 
Oh hey now that I know how to jump, maybe I can get to that 2nd-story doorway early in Undead Burg. = o
 
Man I'm really bad at spotting ladders in the Blighttown shanty town sections, urgh. ; P Tiny fire dogs and rapid blow dart guys aren't my favorite things, either. ; )
 
That Fire Keeper Soul I got can be used on someone in the spider-boss's area, says the fextralife wiki, so that's handy, 'cause that's where I'm going next!
 
Gotta get a Very Large Ember from New Londo Ruins, the wiki says, to upgrade the Claymore to +11. : P That won't be for a bit I think. But at least I finally got it to +10 and with my Dex that makes it do more damage than the Dark Knight Sword now, woo, so I can make the Claymore my main weapon.
 
There's a passage to an advanced area behind an illusory wall next to a corpse up the big tree root in the Blighttown swamp, apparently, but eh you kinda need another thing you get somewhere else (was it New Londo? forget) that lets you teleport between bonfires...apparently. : PP
 
After the spider boss I think I want to go back to the Undead Northern Asylum--the tutorial first area at the start of the game--where maybe I can get a certain ring now that cancels penalties of difficult terrain, like wading through swamps. Getting back there apparently involves dropping off the top of the elevator landing in Firelink, and jumping across a tricky bit to a giant crow's nest that's supposed to be up there.
 
The next whole area I want to try I think will be Darkroot Basin (there's a back door in Undead Burg, and supposedly a narrow cliff switchback past the first Ent in Darkroot Garden)--but I suppose I'd start with Darkroot Garden--where you're supposed to be able to find the Longbow; the Short Bow is struggling to keep up and I don't want to upgrade it.
 
Possibly I'll try seeing if that religious lady at Firelink at the moment says something different to me if I'm there when I happen to be in flesh form--sounds like that contingent may shove off soon though.
 
  paleface 19:37:14 12/09/24
           

 
Taking on Chaos Witch Quelaag and stumbling across Stray Demon on a trip back to Northern Undead Asylum in search of a secret ring
 
17:13 - Chaos Witch Quelaag
25:04 - defeating the Witch
32:32 - Our Fair Lady
40:58 - Demon Ruins
1:02:34 - Kingseeker Frampt
1:11:23 - Firelink jump
1:16:08 - Northern Undead Asylum
1:32:50 - Fashion Souls
2:12:34 - beating Stray Demon
 
I was a little slow to get the "great chest" gag. ; j And to figure out how to avoid Stray Demon's explosion. = PP
 
Still not sure what the Witch killed me with that first time, just kinda exploded and that was it. : PPP
 
  paleface 19:09:29 12/12/24
           

 
Defeating Moonlight Butterfly in Darkroot Garden and the Hydra in Darkroot Basin
 
4:35 - Darkroot Garden
20:29 - 1-shot by invader hitting ground ;D
44:27 - Moonlight Butterfly
54:26 - Darkroot Basin
55:45 - Longbow
1:42:17 - defeating Hydra
2:08:20 - Valley of Drakes
2:12:05 - wrap!
 
Wait was that invader thing an electrical attack that got me through the water I was standing in?? = ooo If that's the case that's a pretty good trick. ; D That'd be much better than what I thought it was, ie just some kind of super-cheaply high damage general ground-pound.
 
Oh I was thinking you could sit at a bonfire and be invulnerable to an invader for some reason but I don't see anything online saying that is the case so I guess you'd just get killed easy while sitting down. ; D Stuff does say that maybe you can't be invaded if you're hanging around at a bonfire to start with; also that you can't get invaded if the boss of the area is dead. And of course, you have to be in flesh form to get invaded, too.
 
I've read that a Homeward Bone is grayed out if you're invaded (or even about to be invaded)--which is at least a handy way of seeing if the invader is still around. And bonfires go out and fog doors reappear?
 
I suppose--thinking of stuff like that waterfall, and the Hydra head-chopping animation or lack thereof--it's not that From stopped being janky (King's Field days), they just like got really good at it. ^ D^
 
  paleface 22:06:51 12/15/24
           

 
Fighting the Forest Hunters, Great Grey Wolf Sif, and another Gravelord Servant! In Darkroot Garden
 
4:10 - invaded by forest hunter Zoe the Fell
7:55 - ent troubles
25:09 - Pharis and Forest Hunters
1:05:20 - Gravelord Servant Dahli Vinheim
1:11:25 - backstabbing Pharis
1:14:05 - Alvina of the Darkroot Wood
1:18:15 - mushroom people
1:31:07 - giant cats
1:47:53 - Great Grey Wolf Sif
 
Oh okay that invader in the ent area of Darkroot Garden's upper plateau being blue would have meant they were a member of the forest hunter covenant that the cat tried to get me to join, I think.
 
The tree jerks aka ents are a real pain! Fortunately they're only in one part of that upper Garden plateau and otherwise it's fun times vs the hunters, mushroom cuties, giant cats, and Sif! = )
 
Uhh so I guess the reason why I didn't find a bonfire in that whole upper plateau is that they wanted you to do the playtime grind for the 20K souls to buy the Crest thingy from the smith to unlock the door in the Forest Hunters area, beyond which is of course the bonfire you found when you first entered the Garden. ; P I'll be darned if they're gonna pry that 20K outta me!! ... I hope they don't make this pay-for-door a thing they do more of in the series...
 
  paleface 21:09:09 12/16/24
           

 
Falling to my doom all over the place trying to figure out New Londo Ruins
 
8:07 - Domhnall of Zena and his horned helmet
25:58 - New Londo Ruins
26:40 - Blacksmith Rickert of Vinheim
30:04 - Crestfallen Warrior
32:53 - ghosts
33:43 - 1st falling death 'p'
35:37 - 2nd falling death ; D
40:04 - hidden loot body in a pot
48:53 - oops too many ghosts
51:15 - confused bout Fire Keeper Soul so visit Quelaag's Domain
1:13:32 - 3rd falling death x_x
1:26:48 - Ingward, Guardian of the Seal
1:38:17 - Jagged Ghost Blade
1:50:16 - 4th falling death = P
 
New Londo Ruins is a really atmospheric area and it's notable how they made it a very linear run since in theory you're on a time limit using the Transient Curse consumables to have 5 minutes in which to be able to hit the ghosts. Apparently I got pretty lucky finding this cursed 1% drop Jagged uh Ghost Blade or whatever that can hit the ghosts WITHOUT the player themselves being under any kind of curse! = D
 
But the area run-through itself seems kind of bogus 'cause apparently the key you end up needing to progress is only given to you if you've already been and done something in Anor Londo--and I don't think I've even seen how to get to Anor Londo yet. : P (Although maybe I did and forgot, I dunno. : PP) Anyway I don't think I'd have had any way of knowing that, OR that you can kill the vendor on the rooftop (Ingward) and, apparently, loot the key from his body. So I guess I'm gonna have to go do that then. ; PPP
 
At least it'll be more fun with this ghost-bustin' dagger. ^ _^
 
That historical helmet of Henry VIII that's the inspiration for the funky mask worn and sold by vendor Domhnall under the bridge (he first appeared in Depths) is https://en.wikipedia.org/wiki/Horned_helmet_of_Henry_VIII -- I could swear it's also the inspiration for Doctor Doom's mask--minus the spectacles. 8 D
 
  paleface 19:06:11 12/22/24
           

 
Saving my souls from New Londo Ruins, messing with drake AI Undead Dragon in Valley of Drakes, then smithing up some gear to take on The Catacombs
4:18 - ghosting in New Londo
24:42 - Valley of Drakes & arrows
52:34 - Undead Dragon
1:20:44 - beating Undead Dragon
1:27:34 - The Catacombs w/o divine sword
1:52:59 - The Catacombs w/ Astora's Straight Sword but no Faith
2:12:03 - The Catacombs w/ Divine Zweihander
 
  paleface 20:19:17 12/23/24
           

 
The Catacombs
 
2:59 - Catacombin'
16:12 - invaded by Howenzoah
1:21:06 - bonewheels
1:56:57 - finally did better
2:17:42 - Tomb of the Giants
2:24:43 - Blacksmith Vamos
2:38:15 - I learn how to slide down a ladder
 
OH hold Circle to slide down a ladder!!!!! !!!!!
 
While getting run over by the "bonewheels" I kept thinking of Eric Idle's "Wreck-Gar" and his Junkions on the Planet of Junk in Transformers: The Movie. Dare to Be Stupid indeed! ; D https://www.youtube.com/watch?v=XrMbkbTPrPA
 
The Catacombs is probably a reference to the real life Catacombs of Paris.
 
  paleface 18:51:12 12/25/24
           

 
0:00 - The Catacombs
6:48 - Pinwheel
14:38 - Tomb of the Giants
54:30 - OH lantern in shield slot
1:36:02 - Sen's Fortress
2:06:56 - new ring = higher AC, no pants
2:31:40 - wrap!
 
I'd rather be dueling giant skeletons in Tomb but the fextralife walkthrough says I have to get (yet another) thing in Anor Londo first before I can get all through Tomb so it was on to Sen's and getting rolled over by stuff again. ; P
 
Took me forever to look it up and get it working but the way the lantern works is actually kind of neat.
 
  paleface 18:28:14 12/26/24
           

 
More Souls giant pinball in Sen's Fortress
 
0:00 - Zweihander vs Claymore
25:08 - Zweihander vs Sen's Fortress
48:03 - Giants
1:35:50 - pinball loot
2:10:58 - 'nother Giant
2:14:35 - lightnin' lord trub
 
Think I'll go back to the Blue Tearstone Ring (plus 50% DEF when sub 20% HP) over the Wolf Ring; Wolf Ring's 40 poise will only help against smaller hits from smallish enemies, according to the fextralife wiki, whereas that DEF boost can--and I'm pretty sure has!--save me from just about anything!
 
Forgot I can just go buy two more Green Titanite Shards for my sword from the Crestfallen Merchant I just found, gotta go do that! Also, the Large Titanite Shards he sells will level my Longbow up to 10 once I get to 5, so could buy some of those, too (fextralife says will need 9 of 'em). Not sure why I can't seem to level the longbow at bonfires...
 
One of those lightning lords aka Titanite Demons just about one-shot me! And two at once is a bit much. ; D Fighting the Giants is fun but I'll sure be glad to be done with the pinball stuff! = P
 
Zweihander 4 lyfe!
 
  paleface 23:00:31 12/27/24
           

 
Sen's Fortress
 
0:00 - store & silly deaths =p
36:48 - rescuing Logan & sniping lightning demons
1:23:28 - Iron Golem
1:37:17 - to Anor Londo
2:48:28 - rings & gods
 
D'argh I forgot to go get the demon titanite drops from the lightning demons, so anxious was I to get outta Sen's darn Fortress. ; D Also there's one of those red crabby-like things down there with 'em I think that usually drops phat l007. Oh well.
 
So, optional boss it sounds like with this weird Gwendoline thing or whatever, guess I'll probably do it and also turn the place to night or something, get a new look. Sounds like the extra PVP from blue phantoms in their covenant won't be a huge problem probably--I'm seldom human, anyway. : P And maybe it's mostly confined to Anor Londo anyway? I dunno, guess we'll see. ; D
 
Seems like I'll have to farm Humanity 'cause I'm out of it now--and apparently kinda wasted it kindling the first bonfire in 'Londo, 'cause the firekeeper's gonna extinguish it when I turn the joint to night etc.
 
Oh, I suppose the DEF stats on weapons must be for when you block with them. I always forget about that. ; D
 
  paleface 19:19:38 12/29/24
           

 
0:00 - Anor Londo
2:17 - cathedral
8:57 - Painted World
12:42 - invasion 1 ("where are u??")
1:01:44 - undead dragon
1:28:52 - invasion 2 ("60zweidual")
2:00:50 - phalanx
2:07:30 - bonewheels in the well
2:38:22 - Annex
 
I was just dying silly this whole time. Like, starting with turning my back on an invader repeatedly when I'd go to chug Estus. I had a real knack for getting backstabbed from the very start but today I found a way to take it to a whole new level! ;_-
 
I was pronouncing "Ariamis" like "aramais" or something. ; PPP
 
So yeah pretty stellar all around from me. ; D
 
My sword did pretty much no damage/knockback to that first invader, I wonder if they had really high physical defense...from spells or other magic sources. Or maxed/high Humanity? The second invader at least had the decency to backstab me with a Zweihander: I take one swing with my ultra greatsword and hit them for pretty good damage, but they probably have their 76-plus poise or whatever, it doesn't slow them down at all, and they're already going into backstabbing me with their own Zweihander before the animation of my sword swing--which hit them--has completed. And their backstab takes me from full health to dead.
 
From the sound of it, Googling around, backstabbing is slightly less of a thing in Ds2 and 3. Anyway hey you get killed, you're right back to PvE, no biggie in the end I suppose.
 
Once I stop dying like a fool I kinda like this level. (Can't really believe they put them darned wheelies in the underground bit though arrgh. ; D) Really nice looking, too, and that snow crunching sound is so good. It feels like it gets easier--or at least, easier to understand--as you finally start unlocking and interconnecting and unfolding it--sorta like the first stage of Demon's Souls.
 
And I finally learned that jump attack is forward plus R2! (For making the detached legs of the undead dragon stand up--feels like a glitch they just decided to leave in.)
 
Oh the fextralife wiki says I was right, that "Peculiar Doll" you need for getting pulled into (or stumbling into) Painted World IS in the cell you started in in Northern Undead Asylum--but only once you go back there later.
 
  paleface 20:01:02 12/30/24
           

 
Finishing off the Painted World of Ariamis, then boning stuff up, getting confused about an optional bossfight/encounter, and wasting souls in Anor Londo:
 
0:00 - Painted World
16:46 - Crossbreed Priscilla
1:08:49 - Dark Sun Gwyndolin
1:32:59 - Darkmoon Knightess
1:37:50 - Cathedral facade
 
Really annoyed with myself for forgetting to level up--twice!--at the bonfire right next to it and instead blithely carrying 65k souls into the Gwyndolin fight I didn't know how to do, and of course losing them through dying repeatedly and extra stupidly and clumsily.
 
OH well. At least I cleared up for myself that yes I missed the demon titanite drops and whatever else might or probably wasn't in that lower large tarry room in Sen's Fortress, and how to level up my Divine Zweihander past Plus 5--need yet another ember--and got my bow leveled up slightly.
 
(But forgot to buy arrows. ; DD)
 
And didn't QUITE get killed by that fire keeper knight. That was kind of interesting too watching a heavy roller AI try to deal with fairly short-range bow fire--and try to block it with a parrying dagger!
 
Also I was confused, the giant blacksmith is in Anor Londo, I saw out of the corner of my eye on the wiki--not in Painted World.
 
Speaking of getting confused on the wiki, if you haven't read the LATER section on Gwynevere on the Anor Londo page of fextralife, a straight read of the Gwyndolin section makes it sound like she--or an illusion of her or something?--is there right before his optional boss fight, which is not at all the case, sooo I was confused on that for a good few minutes.
 
And then proceeded to lose them 65k souls.
 
OH and two humanity. DOUBLE ARGH. I should'a kindled that bonfire. Gotta remember that--spend my "soft" humanity while I can--if I've got two or more, anyway (first one to reverse hollowing).
 
  paleface 20:21:16 12/31/24
           

 
Dooohhh those Silver Knight Archers on the ledges of the Anor Londo cathedral--deviously placed by Miyazaki himself, apparently!
 
6:48 - 999 arrows
42:46 - Silver Knight Archers
1:40:33 - past 'em & into cathedral!
1:44:35 - Invited Dragon spirit Olesia invasion
1:50:39 - R2x2 whupping Silver Knights
2:00:41 - Havel's rock armor
 
About Miyazaki placing those Silver Knight Archers on the Anor Londo Cathedral ledges: https://youtu.be/E3UtX9Gd75I?t=3339 by @DondonRV
 
Man that invasion was definitely winnable--well, first of all, I should have been less of a newb and known what the invasion marker would do and should have accepted the co-op partner first!
 
But even solo and making lots of mistakes I still had at least a chance or two to win via regular swordplay, if I'd been a bit quicker to jump in when they were going for an estus break. Fleeing into a room--dead end--was definitely a bad tactical mistake; fitting I died from hitting the bonfire when trying to dodge. ; ) But his fire spell was real strong, I'd forgotten about it by the time he hit me with it again that last time. All in all kind of a fun fight, hopefully next time one like that happens--where it isn't someone who's just backstab-backstab-backstab and I'm dead almost immediately, I mean--I'll remember to keep an eye out for when they're going for estus.
 
Ooh I wonder...no I don't think I did knock him down with the Zweihander's R2 attack, did I? A bit after that fight though, vs those Silver Knights inside I learned I could get off a second R2 after the first knocked them down--and that completely trashes them! Nice reverse spin animation to go with it, too. SHOULD wreak havoc on any invader whose poise is low enough for the first to floor them, anyway.
 
Speaking of poise, knocking around in Havel's rock armor was kind of fun. Slow as molasses, though. ; ) And it didn't save me from knockback from the Silver Knight greatbows!
 
Enjoying the cathedral interior so far, all these nice rooms and R2x2 death comboing the Silver Knights. ^ _^
 
That Titanite Demon's probably gonna be a good bit trickier though... = o
 
Ah so that "dragon remnant" sign from which I summoned the invader indicated they were a member of the Path of the Dragon covenant; members of that covenant get a Dragon Eye that spawns summon signs in other players' worlds, "allowing players who have Dragon Scales to summon covenant members to duel. The victor is awarded a Dragon Scale" (fandom wiki). Oh hm and the fextralife wiki says the Dragon Eye invasion can ONLY be used for 1-v-1, so in theory if I'd accepted that co-op sign, the Dragon Eye sign would have disappeared.
 
Oh and that fire thing they did might've been a dragon fire breathe effect the covenant members can get from a Dragon Head Stone.
 
  paleface 20:27:06 12/31/24
           
Oh so that guy at the bonfire is Solaire? I guess he just strikes me differently sitting on the floor in a room vs standing with his chest thrust out at the sunset on a dramatic castle balcony.
 
  paleface 20:04:04 01/01/25
           

 
In Anor Londo cathedral with NES-style shaders in ReShade for that super-chunky, limited palette look!
 
I got "NES REShade" from https://www.nexusmods.com/batmanarkhamknight/mods/1855?tab=files , and used the AspectRatioSuite and CShade_Quantize FX from it, setting CShade_Quantize to 256x224 Resolution and 6/6/6 Color Band Range.
 
It's actually slightly lower resolution than NES because that 256 horizontal is for the full 16x9 width, not the 4:3 picture--but 256 is the highest res it allows.
 
It's also not the NES's specific palette, I'll have to keep an eye out for a shader that has that. I'm pretty sure it would look significantly more grotesque. ; )
 
But I like the way this punches up the colors and introduces funky in-between hues. ^ _^ (You COULD turn that part of it on without the pixelization, if you wanted.)
 
  paleface 22:04:48 01/01/25
           

 
Developing a complex about a certain Silver Knight, shenanigans with a Gravelord Servant, meeting Giant Blacksmith, and sobbing through the Dragon Slayer Ornstein and Executioner Smough mid-boss fight
 
0:00 - Silver Knight complex
24:25 - Gravelord Servant 1-on-1
26:23 - Gravelord Servant 3-on-1
30:29 - Gravelord Servant 1-on-1 again
32:17 - Gravelord Servant 1-on-1-on-1
37:59 - Titanite Demon's hand
46:36 - Dragonslayer Greatbow
55:29 - Giant Blacksmith
1:10:08 - Hawk Ring
1:21:56 - Ornstein & Smough cry time
2:11:19 - Super Orn
 
So in the last two encounters with the Gravelord Servant there was also a red phantom, who seemingly could attack both the Servant and the invaders. I don't know what's up with that. = oo
 
Dunno if the Dragonslayer Greatbow is gonna be for me: arrows 50x more expensive than regular, very slow fire rate, looks awful to fire because doesn't angle itself up/down to point at target--and it's all for only 2x damage. And I guess extra knockback.
 
  paleface 18:34:36 01/02/25
           

 
Rescuing fire keeper Anastacia's soul from Knight Lautrec, and the whole Lordvessel thing w/ Gwynevere, Frampt, and warping around
 
1:19 - Princess Gwynevere
16:44 - Gravelord Servant 1v1
18:34 - Gravelord Servant 3v1
28:20 - invading Knight Lautrec
42:46 - warps
56:12 - rat farm
1:12:57 - Anastacia
1:17:22 - Lordvessel
1:48:15 - Domhnall's armor collection
1:52:42 - Crown of the Dark Sun (Gwyndolin's mask)
1:54:24 - Big Hat Logan
 
Oh right, "Master Logan" aka Big Hat Logan is the guy I rescued from the cage over the Titanite Demons in Sen's Fortress.
 
  paleface 23:49:02 01/03/25
           

 
The Duke's Archives
 
1:40 - boars
25:16 - library
35:30 - mimic 1
50:58 - Seath the Scaleless mandatory death
53:31 - jail
1:25:04 - library back half
2:21:27 - mimic 2
 
I will always underestimate these little guys in the library and they will kill me. Heck I got killed by three snakeheads multiple times, that was really where I kinda lost it. = P
 
Also I forgot mimics eat you. = o
 
I should probably kindle one of those bonfires.
 
And I guess I still need to kindle Firelink more! Oops.
 
So I got this pendant thing from the crystal guy and I'll have to remember to go back to Darkroot Basin uh 'cause there's like a warp where the hydra was or something now?
 
Also I gotta remember to go back and get Big Hat outta the clink whenever I got some key.
 
Also I wonder what happens if I go up the tower to the mandatory death boss sequence again. ... Probably another mandatory death? Or maybe you just can't take the elevator back up there, I dunno. The scripted sequence after that with the snakeheads and the octoheads seemed a bit glitchy. ; D
 
Getting surprise-mule-kicked for insta KO by one of the boars was a hoot. ; D
 
  paleface 19:42:32 01/05/25
           

 
0:00 - too hurried in the back end of the library
23:36 - hark! a vagrant!
31:02 - shortcut back to bonfire
32:22 - the mimic that ate me last time
34:50 - Symbol of Avarice! (mimic hat ^ _^)
41:56 - trapdoor stairway
54:01 - mimic hat posery
 
Oh yeah those red crabby things are "vagrants," and they only spawn in areas where another player has lost "considerable humanity (5 or more)" or "certain items," according to the fextralife wiki. There are two kinds, good or evil, and I guess this was an evil one since it tried to attack me, and dropped humanity. "If a Vagrant is not killed by a player, it will be sent out again to another player's world. This will continue until the Vagrant is finally slain. If the Vagrant is sent out enough times, it will eventually upgrade into a more powerful black phantom version that drops more valuable loot when killed."
 
  paleface 20:29:29 01/06/25
           

 
Finishing Duke's Archives (still impatiently) by rescuing Big Hat Logan, falling off invisible paths and getting whomped by giant clams before clearing Crystal Cave, then back to New Londo Ruins and finally flipping that switch to drain the joint.
 
0:00 - Impatient in Archives
8:36 - Seath forced death battle still there
14:23 - rescuing Logan
26:24 - Duke's park and my computer is dying or something
43:59 - Crystal Cave
1:10:59 - crystal lizards
1:14:24 - branching invisible path
1:23:52 - OH FightinCowboy's swear word came right through ; D
1:36:08 - keep clam
1:37:22 - Prism Stoned instead of Estus-ing ; D
2:00:02 - Seath the Scaleless
2:26:46 - Seath's old forced death chamber
2:39:29 - Anor Londo splat
2:51:33 - waking Frampt
2:58:30 - New Londo Ruins
3:11:12 - Ingward
3:13:59 - draining New Londo
 
That @FightinCowboy Crystal Cave walkthrough I was watching to try to get through that branching invisible path part and whose audio I foolishly didn't think was coming through to my recording was https://www.youtube.com/watch?v=n-BVhV3nwjI . There is some swearing!
 
Was getting big chunky stutters fairly regularly in the outdoor park-like area outside the library part of The Duke's Archives--at first I thought it was my computer doing something in the background but it didn't really seem to be, and the chunking kept happening after I rebooted; didn't really go away until I got out of the park and down into the Crystal Caves. So maybe something in the park area was just causing my computer to choke? Haven't found anything like that reported by other players, though--and I think the chunking was also happening in the library early in the session, too, which hadn't caused me any problems in earlier sessions. So, most likely something my computer WAS doing in the background there, I suppose. ; P
 
After Ruins, another place I gotta go is Darkroot Basin uh a warp or something supposedly opened by where the Hydra was, something to do with this pendant I got off the crystal golem at the beginning of The Duke's Archives which has something to do with that lady in the Basin earlier and wait is she related to the clamshell helmet guy...oh Siegmeyer of Catarina...or something I dunno.
 
Uhh and maybe I DO gotta go back to the Duke's park and see if a Golden Crystal Golem appears in the middle of it...but I sure didn't see one before. ... Okay actually, since I talked to Siegmeyer in Firelink and then he left there, I apparently now have to go find him down at the end of the swamp--opposite Quelaag's Domain, I think--in Blighttown, and I'll need to give him three purple moss clumps (those are the anti-poison ones, I think I still have those; I used all the anti-toxin ones), the wiki says. And then a Golden Crystal Golem will show up in the center of the Duke's park, followed by Siegmeyer's daughter? Well, at least if I go back to the park I can see if the stutters come back. 'p'
 
Dunno if I'll ever have 183K or whatever souls to spare to buy all Big Hat Logan's stuff and drive him crazy so I can fight him back in Seath's force-death arena in Archives and get his hat. ; D Maybe something to do near the end? Orr maybe I'll do it now-ish with a) whatever souls I get outta clearing Abyss(?) bosses of whatever from Ruins, b) cashing in my non-boss souls items and c) grinding knights in the cathedral for the rest. HM. Heck maybe I'll even grind 20K for the Crest of Artorias from Andre to open that shortcut door in Darkroot Garden while I'm at it. ; D
 
  paleface 18:21:58 01/09/25
           

 
Finishing New Londo Ruins & The Abyss, including having to reconfigure my armor to beat the boss!
 
0:00 - New Londo
13:20 - New Lon-don't
45:45 - The Abyss
1:47:50 - Havel set vs Four Kings
2:04:22 - buying up Big Hat...
 
The strategy section on the fextralife wiki for the Four Kings boss fight is kinda muddled, but it did mention that poise and magic defense would help, so I threw on the full Havel armor set and tanked it up! Woo! I wonder if bashing through other parts of the game that way would be fun, or should I stick to high-mobility mode? And would tank mode work better against 1337 invaders?
 
Oh I should probably take this soul or shard or whatever to Frampt.
 
Got my longbow maxed! ^ _^
 
  paleface 20:05:17 01/11/25
           

 
Tomb of the Giants
 
4:26 - Tomb of the Giants
1:00:35 - Patches the Hyena
1:13:40 - Havel armor time!
2:03:07 - naked jumping
2:21:35 - skeleton babies
2:39:14 - Gravelord Nito
3:02:53 - Ring of Fog
3:15:29 - TotG fog dash
 
I actually really like this stage! = D With a lantern it isn't so bad...well okay, I was getting roughed up by Havel--and the giant skeleton "dogs"--until I switched from high mobility / low armor to tanking it with the Havel set and Wolf Ring, then it was a cruise! It does seem made for the Havel armor what with all the giant--but not too giant that you can't take their hits with a decent amount of poise--enemies.
 
And got the necessary ember and maxed my Zweihander, finally! = D
 
I guess I was playing this stage a bit late and was a bit overleveled, probably. ; D
 
Except vs Patches, dang that guy is actually kind of tough. They make him act obviously sinister at first which I should have known was a set-up but ehh oh well, he's a crummy merchant anyway. ; D
 
Oh right Nito IS pronounced "neato" ; D https://youtu.be/tsX7W1VR_0U?t=5132 Also "eyes-a-lith"; and Seath rhymes with heath.
 
I'd forgotten that the vendor in the sewer sells Humanity!! Anyway though now I can farm skel babies for it. ^ _^
 
  paleface 19:25:14 01/12/25
           

 
Farming skeleton babies for Humanity and souls in Tomb of the Giants, then starting the "Artorias of the Abyss" DLC stages
 
0:00 - Tomb of the Giants 2nd bonfire Ring of Fog run
1:53 - baaaad vagrant ; D
10:00 - farm babies
1:06:10 - Artorias of the Abyss warp - Sanctuary Garden
1:08:38 - Sanctuary Guardian
1:15:00 - Oolacile Sanctuary
1:22:55 - Royal Wood
1:26:15 - I suck at fighting statues
1:50:58 - black dragon eye
 
I'm a little worried about this DLC area 'cause so far, aside from that dragon giving me the hate eye at that one bridge, Royal Wood has been really bad. ; D Nobody's even tried to invade me here even though I've been flesh the whole time (after my 30-plus farmed Humanities went to my head and I prematurely kindled up the Sanctuary Garden bonfire--only to find another bonfire right after that in Oolacile Sanctuary : PPP--so I think I'm only gonna kindle a bonfire if I need to for actual healing!). : PPP
 
Really terrible at melee fighting the big statues, was getting hit every time they swung at me--me getting scared and always dodging too early, I think?
 
Oh the vendor in the sewer only had ONE Humanity for sale ($5K). I guess Patches the Hyena or Friendly Patches or whatever he was supposedly called in this one would have sold 'em for $10K but eh well he had to go. = P
 
Didn't realize the evil vagrants' missiles were so deadly. ; DD
 
  paleface 12:27:01 01/17/25
           

 
Two bosses made to be cheesed!
 
0:50 - Oolacile Township
36:28 - invasion oops 'p'
37:24 - Chasm of the Abyss
53:20 - rescuing baby Sif
1:13:17 - Manus, Father of the Abyss
1:40:54 - Havel's armor vs Manus
2:20:25 - co-op vs Manus
2:41:40 - Dragonslayer greatbow vs Manus
2:43:09 - baby Sif is useless 'p'
2:47:10 - Demon Ruins
2:58:33 - Ceaseless Discharge
3:07:40 - Gold-Hemmed armor set
3:38:32 - cheesing Manus
3:57:42 - jumping into the Abyss
4:10:31 - Dusk of Oolacile
 
That video on how to cheese Manus is https://www.youtube.com/watch?v=sx6hkqg6wHg . Using the zoom-in crosshair to get your horizontal aim for free shooting is a handy trick! Huzzah to FromSoft for putting in this cheesery, I was getting really depressed about Manus for a while there, especially after having to give up against the similarly overpowered and not-fun optional boss Black Dragon Kalameet just previously.
 
I might've said something silly about Ceaseless Discharge not having a fog gate but of course, he does. ;D
 
Oh yeah I guess the whole silly DLC time travel fiction is the excuse for useless baby Sif. ;™P
 
  paleface 19:33:16 01/21/25
           

 
Through Demon Ruins and into Lost Izalith
 
0:00 - Demon Ruins
8:15 - Taurus Demons
29:26 - Hawk Ring vs Capra Demons ; D
1:16:15 - Demon Firesage
1:32:23 - Firesage gets silly
1:49:01 - Centipede Demon
2:02:34 - Lost Izalith & Giant Chicken Legs
 
Feels like I'm a bit overlevelled for these areas--which is good 'cause I'm so bad at fighting that butt-stomping boss demon, just like I was against his variants in Northern Undead Asylum. 'pp'
 
Lots of cheesing giant chicken legs in Lost Izalith with big arrows. They went maybe a bit wild with how many Ancient Dragon leg sections they plonked in there. : P
 
And oh my gosh, the Hawk Ring kicks up bow damage a TON. I wish I'd noticed THAT way back when I found it in Anor Londo, holy cow! I wuv you Hawk Ring, mwah! (The fextralife wiki says it increases bow range 50%--and "damage because of how fall-off is calculated"--and that "zooming is extended" including w/ the binoculars.)
 
Oh right, Frampt pronounces Izalith "eyes-a-lith" ( https://youtu.be/tsX7W1VR_0U?t=5131 )--which I keep tripping over, maybe because right before that, almost in the same breath he pronounces "Nito" "neat-o" rather than "night-o"--so the first syllables of Nito and Izalith have different "i" sounds--and I keep wanting to pronounce each one the opposite way! 'p'
 
  paleface 20:50:09 01/23/25
           

 
Finishing Lost Izalith, and getting ready for one last foray before endgame
 
5:05 - Siegmeyer
25:08 - bridge
33:58 - Solaire
1:14:15 - Knight Kirk CPU invasion
1:17:22 - Bed of Chaos
1:53:54 - Lordvessel
2:06:10 - Old Witch's Ring & Daughter of Chaos
 
A translation of the interview in which Miyazaki calls Bed of Chaos his "greatest regret" is located at https://www.giantbomb.com/forums/dark-souls-6255/dark-souls-design-works-translation-npcs-and-monst-576001/ --sounds like he felt that the design they went with didn't really turn into a great boss fight.
 
From the wiki, sounds like Solaire's personal side story can end a different way, but either way is kind of a downer. And it's looking like Siegmeyer's side story is heading that direction, too. Sheesh!
 
Oh I guess that tube monster on the side of Siegmeyer's area WASN'T sunk into the floor, looking at it again ; ) (8:11).
 
  paleface 21:17:49 01/25/25
           

 
Trying to become a tree ninja in secret area The Great Hollow; also, stumbling into and through the end of the Reah side story
 
6:15 - the secret entrance
15:33 - cursed!
41:02 - nest
1:10:12 - mushrooms
1:16:40 - Undead Parish - stumbling into Reah side story
1:38:53 - Reah side story wrap
 
I think curse also = insta death? Or is it just coincidence that I've died immediately each time? (The other time was in Depths.) And yeah like those weird little spiky statues appear on the spot.
 
  paleface 21:55:50 01/26/25
           

 
Great Hollow, Ash Lake, starting Kiln of the First Flame
 
4:10 - The Great Hollow
22:22 - Ash Lake
29:22 - Black Hydra
54:14 - Everlasting Dragon
1:01:19 - Dragon Greatsword
1:33:46 - Kiln of the First Flame
 
The fextralife wiki is marvelously scattered and unclear but scraping together details from several articles, it sounds like, since I killed specifically the chaos eaters beneath Siegmeyer's perch in Lost Izalith before I talked to him there, when he gave me his ring, his quest line ended there, with him still alive--whereas things eh may have gone differently if I'd done the chaos eaters differently and his storyline had advanced to Ash Lake. So, huzzah for a minor relatively happy sort of quasi-ending to a side story, I guess. : P
 
  paleface 21:14:49 01/27/25
           

 
In Kiln of the First Flame, eventually learning how to dodge the final boss' attacks, getting the ending, watching the credits, and checking out small changes in the New Game Plus restart
 
1:12 - Gwyn, Lord of Cinder
1:11:48 - oh
1:17:16 - ending & credits
1:22:23 - New Game Plus
 
Hm from the sound of it on the fextralife wiki, you do get Demon's Great Hammer the first time through, so I guess I just forgot about it, I dunno. Oh it does say you need 31 STR to wield it 2-handed, which of course I wouldn't have had at that point.
 
On to Ds2. : )
    
downloads:
· 00_creation.jpg
· 01_crows.jpg
· 02_conflict.jpg
· 03_nito.jpg
· 04_burg_bolts.jpg
· 05_solaire.jpg
· 06_chapel.jpg
· 07_invasion.jpg
· 08_knight.jpg
· 09_portal.jpg
· 10_forest_ent.jpg
· 11_humdrum.jpg
· 12_statue1.jpg
· 13_statue2.jpg
· 14_wyvern_hot.jpg
· 15_lit.jpg
· 16_bridge.jpg
· 17_evator.jpg
· 18_flsh.jpg
· 19_bstab.jpg
· 20_chapel.jpg
· 21_skel_oil.jpg
· 22_bad_mime.jpg
· 23_hvl_stairs.jpg
· 24_bsn_stairs.jpg
· 25_parish.jpg
· 26_parish7.png
· 27_sol_lit.jpg
· 28_bks_berg.jpg
· 29_wyvern_fire.jpg
· 30_wyvern_fire.jpg
· 31_grtswrd_luv.jpg
· 32_hellkite.jpg
· 33_slimes.jpg
· 34_drake_gap.jpg
· 35_iaito.jpg
· 36_gclub.jpg
· 37_gclub_larv.jpg
· 38_who_run_btwn.jpg
· 39_blightbeach.jpg
· 40_blightbonk.jpg
· 41_fram_n_eggs.jpg
· 42_window.png
· 43_nest.png
· 44_hydra.jpg
· 45_hydrawr.jpg
· 46_grvlrd2.jpg
· 47_alvina.jpg
· 48_sif1.jpg
· 49_sif2.jpg
· 50_ingward.jpg
· 51_new_londo.jpg
· 52_jgb.jpg
· 53_ghosts.jpg
· 54_sif3.jpg
· 55_sif4.jpg
· 56_undead_drag.jpg
· 57_fortress.png
· 58_bdrake.jpg
· 59_eyeburn.jpg
· 60_catacombs.jpg
· 61_waterfall.jpg
· 62_pinwheel.jpg
· 63_giant_chain.jpg
· 64_t_pose.jpg
· 65_anor_castle.jpg
· 66_iron.jpg
· 67_ariamis.jpg
· 68_priscilla.jpg
· 69_gwyndo.jpg
· 70_gwyndo2.jpg
· 71_gwyndo3.jpg
· 72_gwyndo4.jpg
· 73_gwyndo4v.jpg
· 74_pris.jpg
· 75_nes_palette.png
· 76_nes_gwyn.png
· 77_silver_ow.jpg
· 78_dragon_rem.jpg
· 79_quite_a_fix.jpg
· 80_nes_fix.png
· 81_nes_reshade.png
· 82_o_n_s.jpg
· 83_o_n_s_2.jpg
· 84_lordvessel.jpg
· 85_snakeheads.jpg
· 86_mim.jpg
· 87_eat_me.jpg
· 88_mimhat.jpg
· 89_big_hat_logan.jpg
· 90_snakemeats.jpg
· 91_prisms.jpg
· 92_clamming.jpg
· 93_crystals.jpg
· 94_taken.jpg
· 95_4kings.jpg
· 96_havel_set.png
· 97_big_hat.png
· 98_skel_babes.jpg
· 99_ring_of_fog.jpg
· a0_fogged.jpg
· a3_nito_shamb.jpg
· a4_elizabeth.jpg
· a5_skel_babies.jpg
· a6_sanc_gard.jpg
· a7_bab_wav.jpg
· a9_sancgard.jpg
· aa_kalameet.jpg
· ab_kala_eye.jpg
· ad_sanc_eyesb.jpg
· ae_chasm_ab.jpg
· af_manus.jpg
· ai_discharge.jpg
· an_bishop.jpg
· ap_eyez.jpg
· at_shrine.jpg
· at_shrinev.jpg
· ax_mush_punch.jpg
· ay_hollowh.jpg
· b0_widemush.jpg
· b1_hairy.jpg
· b2_sand.jpg
· b3_dune.jpg
· b4_bonfire.jpg
· b5_bonfirev.jpg
· b8_gwyn_lines.jpg
· b9_gwyn_flip.jpg
 
references:
· Dark Souls III (PC)
· Dark Souls II: Scholar of the First Sin (PC)
· Demon's Souls (PS3)
· Elden Ring (PC)

 
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