paleface [sys=PC; cat=Action_Variety; reg=UC] |
| | There are ports of Centipede and Millipede on PS1 ("Arcade's Greatest Hits: The Atari Collection 1" and " Arcade's Greatest Hits: The Atari Collection 2," respectively) and PS2 ("Atari Anthology"); they don't have Atari 50's slight blur on the graphics in Centipede, but the control feels significantly more sluggish, and the non-squished graphics version on PS1 doesn't quite fit on-screen. (Also the UIs in the PS1 and 2 versions are slower to navigate, especially the PS2 version with an elaborate 3D solar system to navigate, and game options split across two screens.) Sooo I guess I'll stick with this one for Centipede and Millipede. With you could go completely non-blurry but ah well; the blur is minimized in the "Screen Mode" = "Original" setting. DLC with 39 more games has been announced for Oct 2024. |
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| | Can run in either OpenGL or DirectX; same amount of blur in both versions; response feels about the same. (Just to clarify, the blur in Centipede--the one I was testing--is PRETTY minor with screen set to "Original"; I had to zoom in in Photoshop to confirm there was some blurring going on.) |
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| | 80 of these games were in Atari Anthology for PS2. If I was more into the 2600--which I'm not--I'd have to get Activision Anthology for PS2, which has 70-some 2600 games by Activision, most of which look better than Atari's own efforts https://www.youtube.com/watch?v=m0PoaZMMt_0 -- oh and Pitfall's in there, that was the vine swinging, cave-exploring game my grade-school friends were obsessed with for months or at least weeks, whose name I couldn't remember. : P |
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| | Since Millipede feels like the expert version of Centipede, and I'm far from a Centipede expert, this 11 GB collection may just mostly be a Centipede game for me. Before, I thought it was gonna be a Space Invaders game, but I didn't find myself wanting to go back to Space Invaders. Will Centipede keep me coming back to this, or will I want to free up those 11 GB? : P |
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| | 0:00 - start, Options, Reimagined 11:23 - Arcade - Akka Arrh 12:58 - Arcade - Asteroids 17:25 - Arcade - Asteroids Deluxe 19:14 - Arcade - Black Widow 21:52 - Arcade - Breakout 24:14 - Arcade - Centipede 28:32 - Arcade - Cloak & Dagger 32:42 - Arcade - Crystal Castles 37:25 - Arcade - Fire Truck 40:29 - Arcade - Food Fight 43:13 - Arcade - Gravitar 44:45 - Arcade - I, Robot 49:40 - Arcade - Liberator 51:43 - Arcade - Lunar Lander 54:27 - Arcade - Major Havoc 55:45 - Arcade - Maze Invaders 57:56 - Arcade - Millipede 1:01:50 - Arcade - Missile Command 1:01:58 - Arcade - Pong 1:04:47 - Arcade - Quantum 1:07:25 - Arcade - Space Duel 1:11:02 - Arcade - Sprint 8 1:12:05 - Arcade - Super Breakout 1:12:50 - Arcade - Tempest 1:15:15 - Arcade - Warlords 1:18:09 - 2600 - 3-D Tic-Tac-Toe 1:19:01 - 2600 - Adventure 1:20:21 - 2600 - Adventure II 1:21:48 - 2600 - Air-Sea Battle 1:22:21 - 2600 - Aquaventure 1:27:27 - 2600 - Asteroids 1:29:55 - 2600 - Bowling 1:30:48 - 2600 - Canyon Bomber 1:31:28 - 2600 - Centipede 1:32:46 - 2600 - Circus Atari 1:34:20 - 2600 - Combat 1:34:51 - 2600 - Crystal Castles 1:36:26 - 2600 - Dark Chambers 1:37:17 - 2600 - Demons to Diamonds 1:39:10 - 2600 - Dodge 'Em 1:39:51 - 2600 - Double Dunk 1:40:48 - 2600 - Fatal Run 1:42:58 - 2600 - Haunted House 1:43:49 - 2600 - Maze Craze 1:44:42 - 2600 - Millipede 1:46:23 - 2600 - Miner 2049er 1:47:38 - 2600 - Miniature Golf 1:49:18 - 2600 - Missile Command 1:50:08 - 2600 - MotoRodeo 1:51:15 - 2600 - Outlaw 1:52:13 - 2600 - Quadrun 1:53:28 - 2600 - RealSports Baseball, Basketball, Boxing, Football, Soccer, Tennis, Volleyball 2:00:18 - 2600 - Return to Haunted House 2:01:02 - 2600 - Saboteur 2:02:59 - 2600 - Save Mary 2:05:54 - 2600 - Secret Quest 2:07:25 - 2600 - Solaris 2:08:15 - 2600 - Super Breakout 2:08:49 - 2600 - Super Football 2:09:22 - 2600 - Surround 2:10:45 - 2600 - Swordquest - EarthWorld 2:11:19 - 2600 - Swordquest - FireWorld 2:12:00 - 2600 - Swordquest - WaterWorld 2:12:31 - 2600 - Warlords 2:13:15 - 2600 - Yars' Revenge 2:16:19 - 5200 - Bounty Bob Strikes Back! 2:17:42 - 5200 - Millipede 2:18:27 - 5200 - Missile Command 2:19:26 - 5200 - Star Raiders 2:20:58 - 5200 - Super Breakout 2:21:20 - 7800 - Asteroids 2:23:36 - 7800 - Basketbrawl 2:25:22 - 7800 - Centipede 2:26:26 - 7800 - Dark Chambers 2:28:15 - 7800 - Fatal Run 2:29:55 - 7800 - Ninja Golf 2:31:02 - 7800 - Scrapyard Dog 2:31:52 - Lynx - Basketbrawl 2:33:15 - Lynx - Malibu Bikini Volleyball 2:33:52 - Lynx - Scrapyard Dog 2:37:05 - Lynx - Super Asteroids & Missile Command 2:40:19 - Lynx - Turbo Sub 2:41:10 - Lynx - Warbirds 2:42:34 - 800 - Bounty Bob Strikes Back! 2:43:15 - 800 - Caverns of Mars 2:44:29 - 800 - Food Fight 2:45:29 - 800 - Miner 2049er 2:47:30 - 800 - Yoomp! 2:49:36 - Jaguar - Atari Karts 2:50:50 - Jaguar - Club Drive 2:53:01 - Jaguar - Cybermorph 2:53:52 - Jaguar - Evolution Dino Dudes 2:54:48 - Jaguar - Fight For Life 2:57:38 - Jaguar - Missile Command 3D 2:58:45 - Jaguar - Ruiner Pinball 3:02:24 - Jaguar - Tempest 2000 3:24:51 - Jaguar - Trevor McFur In The Crescent Galaxy Tempest 2000 is kind of fun at first but the sweepy-sweepy fire-spammy routine gets old. Food Fight is fun but got to a point pretty quick where it felt like there was no escape from the incoming food bombardment. Gotta get good, I suspect. I like Aquaventure's action, buuuut what killed me @ 3.35.00 was running out of air--not fond of that time limit! Also it's too small on the "Original" SCREEN MODE setting, which Centipede and Millipede need to be ALMOST not blurry--but for some reason that and the other graphics options under each game's GAME OPTIONS are SHARED between nearly ALL the games, so setting SCREEN MODE for Aquaventure to "Full" means when I then switch over to Centipede, I have to toggle SCREEN MODE back to "Original." ; P Which is sort of a lazy reason to drop Aquaventure... 'p' |
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| | Per https://github.com/farmerbb/RED-Project/issues/62 , the Cowabunga tool https://github.com/Masquerade64/Cowabunga/releases/tag/Release2.0 used to extract TMNT ROMs from the Cowabunga collection also by Digital Eclipse (see entry 1886) extracts the Atari 50 ROM assets with cowabunga64.exe --key atari assets.pie output.zip However these would need a script--like farmerbb made for TMNT--to convert them to MAME format. |
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| | Or wait was it about this collection that I read they aren't actually ROMs but save states or something. |
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| | 11 GB install size for Centipede ; ); maybe it's the slight blurriness or the desperate speed, but something isn't quite calling me back to Centipede. |
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| | Centipede, Millipede, Crystal Castles, and Missile Command used a trackball for movement in the arcade. |
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