the_game_database|| news | latest | gallery | upcoming | search: 
SuperLite 2000 Series: ZOOO
  PS2PuzzleJ  
  opened by paleface at 03:33:53 04/13/04  
  last modified by paleface at 19:58:05 07/08/24  
  paleface [sys=PS2; cat=Puzzle; reg=JPN]
           
Download added: swapping.mpg (5965828 bytes)
  "Two-player action. The oddest conversations come up at times like this."
Reference added: 368
  "ZOOO on GBA and PS2"
 
Very similar visually and gameplay-wise to the GBA version (see entry 368), the PS2 version adds a Vs. mode with an extra-wide playfield, where only one of the two players can be flipping a match at a time--so you have to fight for point-scoring time by being ready to flip your match just as soon as the last one ends. Like the rest of the game, oddly and fiendishly addictive. Very nice semi-chill music.
 
  paleface 02:52:01 04/30/12
           
Playing a bit of "Normal" and then "Quest" modes:
 

 
Not sure what all the randomly assigned quests are--most are pretty simple, like get x number of combos, x number of this animal, etc.
 
The other modes are Score Attack, Time Attack, and one where you level up when you reach 100 in any animal.
 
  paleface 19:58:05 07/08/24
           

 
In PCSX2.
 
This PS2 release doesn't let you make matches while a combo is going--something you can do in more recent versions like say the Android app, Zoo Keeper DX--but it does have modes the app version doesn't have, AND some cool tunes!
 
NO AUTO-SAVE! As soon as I closed the game down in PCSX2 I realized oh wait, I didn't save. Then I thought, well mmmmaybe it auto-saved? But I hadn't seen PCSX2 pop-up a memory card save notification. Fired the game back up, checked the rankings, and...nope, no scores saved. So you gotta remember to save manually! Baaaaad. ; D
 
The "LUCKY" animal for the stage is the one shown in the main sidebar. Wikipedia's Zoo Keeper article points out that in the DS version, the lucky animal was shown in the top screen, and was worth more points in matches.
 
I like that 'get the special panel to the bottom' quest in Quest mode--kinda wish there was a whole mode of that, rather than this random goals mode, where some are lots harder than others so it's useless as a scoring mode. : P
 
Also like the extra-wide co-op mode, which you can play solo as just a bigger playfield. ^ _^
    
 
references:
· Puzzle Quest: Challenge of the Warlords (PSP)
· Zoo Keeper (PC)
· Zoo Keeper (DS)
· ZOOO (GBA)

 
© 2024 paleface.net. Game impressions are © the individual contributors. All rights reserved.