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Drop Rock Hora Hora
  PCEPuzzleJ  
  opened by paleface at 22:01:39 06/25/04  
  last modified by paleface at 12:25:50 03/05/24  
  paleface [sys=PCE; cat=Puzzle; reg=JPN]
           
Interesting block-ball style game except that instead of breaking blocks, you break descending clusters of fruit. Oh and your paddle is a round ball.
 
You can't touch the fruit (aw) so you have to position your ball carefully as the fruit gets closer and closer and eventually surrounds you. Knocking your little bouncy ball into fruit destroys it, of course, and if you break the top fruits connecting a cluster to whatever is suspending them, they all fall and you get a big point bonus.
 
As long as you hit your ball rather than just letting it bounce up off the floor, that is. If you didn't bounce it up yourself, the ball turns red, indicating that you won't get any points for whatever it hits, until you touch it again.
 
But wait, there are more gimmicks. Your paddle ball has two modes, one where it tends to rebound the ball upwards, and one where it tends to bounce it more to the side.
 
Finally, you've got a "bomb" type of charge which will retract the descending fruit somewhat, allowing you breathing room. You have a very limited number of these, however, and in fact they really just prolong the stage, since the stage doesn't end until all the fruit has moved down past you.
 
So, unusual game and much more fun than it looks/sounds. Quite hard, too--I've only got to level three so far. It's true that there are sleep-inducing periods in which most of the fruit is clear and you're just watching your bouncy ball bounce around by itself, but then again most block ball style games have that problem.
 
  paleface 17:50:42 05/21/19
           
    

 
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