Posted by exodus on July 30, 2015 at 14:51:38 EST in reply to I'm sure there are games like that which I've played and enjoyed (like, say, Flashback, one of my all-time favorites) but the pacing of MGS makes it so excruciating. The long dialogues and then boom you fail a gameplay section for the ultimate anticlimax. Compare that to like Killer 7 which did such a great job of fooling you into thinking you were making informed choices and doing more than you really were. (n/t) from substance J.
I like specific challenges when it's like... I know this enemy spawns HERE in jewel master, so next time I'm gonna switch to this ring and do a better job. But when it's in 3D, and your view is limited, and your movement is more analog, it's too many variables and it just can't keep my attention.
n/t
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