|Much as I like Ulala's funky groove, I am way bad at the Space Channel games. Something about the timing of the input just doesn't click with me in a lot of instances. So I haven't seen much of this game, which appears to be a shame, because what I've have seen is groovy.|
Ulala shakes it at least as well as before, perhaps better, and the over the top villains provide plenty of guffaws even if I can't understand what they're saying. Fortunately, they at least say "left" and "right" in English, and as for the rest, well, music is supposed to be the universal language, right?
What's attracted me most so far about the game, aside from Ulala's sinuous contortions, is the two-player co-op. You don't control two separate dancers, as you might have expected, but instead control different aspects of Ulala's rhythm: one player handles the D-pad, the other the A and B buttons. It requires a good deal of cooperation and much laughing and yelling. Good stuff.
So I really should get better at this game because the design is oh-so-keen.