the_game_database|| news | latest | gallery | upcoming | search: 
The Last Blade 2
  PS4FightingNA  
  opened by paleface at 22:22:15 03/01/23  
  last modified by paleface at 22:40:37 03/01/23  
  paleface [sys=PS4; cat=Fighting; loc=NA]
           
Code Mystics port of the arcade fighting game, with nice menus.
 
I was one of those who railed against the "interframe blending" or whatever you call it where the game blends the previous frame halfway into the current frame; Code Mystics did this to prevent flicker of say the old on/off character shadows--but it also causes ghosting of everything. So they made it an option you can toggle off.
 
These days though it actually helps my old eyes not get freaked out and migraine me from SNK's screen flashing FX.
 
I've since found the Last Blade games kind of moody and depressing. But, in theory I could play this version.
 
Probably adds a frame or so of input delay, like other Code Mystics PS4 ports I've crudely tested.
 
  paleface 22:24:10 03/01/23
           
Oh and they added rollback netcode.
 
  paleface 22:40:37 03/01/23
           
(Oops loose language: this is a port of the home--AES--version; didn't mean to imply it was the MVS version when I said "arcade fighting game.")
    
references:
· Garou: Mark of the Wolves (PS4)
· The King of Fighters '97 Global Match (PS4)
· The Last Blade 2: Heart of the Samurai (DC)

 
2023 paleface.net. Game impressions are the individual contributors. All rights reserved.