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Pac-Man
  PCBPuzzleUC  
  opened by paleface at 21:06:00 04/24/23  
  last modified by paleface at 12:27:18 03/05/24  
  paleface [sys=PCB; cat=Puzzle; reg=NA]
           

 
Playing Pac-Man in MAME, using the arcade ROM extracted from the Steam version of Arcade Game Series: Pac-Man.
 
Running Pac-Man using these command-line parameters in a Windows shortcut to mame.exe (current version, 0.253):
 
pacman -nofilter -volume -22
 
OOPS I forgot, my Arcade Archives version high score is 37240 (I got confused and started thinking it was only 32K, hmm =P) so I did NOT get a new high score here, drat!
 
Well, I got close. Dang!
 
  paleface 16:55:44 05/01/23
           
Game is hard. ; ) I may just concentrate on Ms. Pac.
 
  paleface 01:41:15 05/20/23 [relations updated]
           
C:\downloaded\mame0254\mame.exe pacman -waitvsync -nofilter -autosave -volume -10
 
"autosave" to get it to save high scores, which it doesn't do on its own--same as Ms. Pac-Man; Dig Dug DOES save scores though, huh! Also "waitvsync" 'cause these run at ~60.6 fps, can get juddery.
 
  paleface 00:50:46 05/29/23
           
Taking vsync out of the command line. ^ _^ I'd thought I'd needed it for recording games well but doesn't seem to be the case, at least for the ones I've checked now; and they're mostly noticeably more responsive with it off, whee! : )
    
references:
· Arcade Game Series: Pac-Man (PC)
· Dig Dug (PCB)
· MAME (PC)
· Ms. Pac-Man (PCB)
· Pac-Man (NES)

 
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