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Fire Prowrestling G
  PS1WrestlingJ  
  opened by paleface at 02:05:55 08/18/03  
  last modified by paleface at 16:44:09 05/13/24  
  paleface [sys=PS1; cat=Wrestling; reg=JPN]
           
It's like the Dreamcast's Fire Prowrestling D except with less edits, fewer move types and grainier graphics (though they are, as ever, based around those wonderfully versatile compound sprites). So why the dickens would you want it if you already have D?
 
For me the answer is the "Fighting Road" mode, in which you take this fellow whose name I forget on an RPG-ish journey from a wrestling novice to king of the professional circuit. You have conversations with your current peers and trainers, during which you get to make choices that will develop your skills/attributes in certain ways, or shape the future path of your career, then you wrestle someone, the outcome possibly affecting for who and against who you fight next, and so forth. There's quite a bit of text but there are, thankfully, some very good translations available.
 
The personal focus and story in this mode, as well as the huge array of well-drawn character portraits, make it much more interesting than, if not quite as broad in scope as, the generic "Victory Road" mode in Fire Pro D. Sure, you can't run your cool edit character through Fighting Road, but at least in the (relative) short term you get a much more story-like experience, and then you can go back to D wiser in the ways of professional wrestling federations.
 
  paleface 03:17:58 05/13/24
           
I seem to have unloaded my PS Fire Pros at some point, dang.
 
  paleface 03:44:54 05/13/24
           
This is the last Fire Pro where the 2D segmented style still looks pretty good--after this, with D on Dreamcast, the resolution gets too high and it looks like sticks swiveling around. But play it here in low res--or at minimal settings in DuckStation, anyway--and the sprites still look pretty darn solid.
 
This one's on the JP PS3 PS Store for 628 Yen, 174 MB. And it's just one track according to the redump .cue, so should be fine to dump and extract.
 
  paleface 03:48:37 05/13/24
           
And I don't mean just resolution as in pixel size--the lighting and colors get more shading etc later, whereas here it's more cohesive big color blocks that don't divide up the forms.
 
  paleface 03:58:29 05/13/24
           
I don't know if it was a budget title on actual PS1, but the PS3 version dumped and on the PS Store is labelled "Spike Library."
 
In DuckStation, the controls don't respond until you set the controller as "Digital Controller" rather than "Analog Controller."
 
  paleface 04:05:44 05/13/24
           
The CRITICAL podcast says fatigue (breathing) started in G. It's on R2. R1 orbits around the opponent. L1/L2 are taunts. /\ is Run / Irish Whip.
 
  paleface 16:36:46 05/13/24
           
Has a Hulk Hogan stand-in.
 
  paleface 16:44:09 05/13/24
           
The characters are smaller and much more chunky pixels than Returns, which is sorta good and bad. ^ _^
    
references:
· Fire Pro Wrestling 2 (GBA)
· Fire Pro Wrestling D (DC)
· Fire Pro Wrestling Returns (PS2)
· Fire Pro Wrestling World (PC)
· Fire Prowrestling Z (PS2)
· Pro Wrestling (NES)
· Wrestling Universe: Fire Pro Joshi - Doumu Chou Taisen (PCCD)

 
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