| | https://obsproject.com/ Free, open-source video recording and streaming software; I use it for recording video for YouTube and streaming to Twitch. From my recording/streaming notes: mic: volume: -0 gain: 30.00 dB noise suppression: "RNNoise (good quality)" limiter: -1 dB, 60 ms game: volume: ~ 0 dB Elgato volume: 76 limiter: -1.0 dB, 60 ms (default) Type: Standard, NVENC H.264 (new), VBR, Preset: Max Quality, Profile: high, Psycho Visual Tuning, Max B-frames: 2 Audio: 320 1080p 16:9: 48K, 96K --> now use for all, since VBR will use less if not needed 1080p 4:3 (old): Bitrate 36000 Kbps, Max 72000 720 16:9 (old): 30K, 60K 720 4:3 (old): 22.5K, 45K Streaming: CBR, 2200 Kbps, Preset: Quality, Profile: high, PVT, MaxB: 2 (only use 720p 16:9 :P) Advanced: Priority High, D3D 11, RGB, 709, Partial, (Network--check boxes to try to reduce frame drops--darn WiFi :PPP) Enable Browser Source Hardware Acceleration, Disable hotkeys when main window is not in focus desktop capture: volume 0 (record at 100% desktop volume) -1 db limiter hotkey recording toggle ctrl+shift+Ins/ScrLk streaming: 720p stream CBR 2200 Kbps Quality high PST B=2 16:9 - transform -1,0 4:3 - -160,0 Framemeister on NORMAL2
Current game-specific recording notes (the top ones are being updated more or less constantly so these will be out of date by the time you read them; the lower ones are mostly very out of date because they're mostly games I haven't gone back to): Fighting: PS3 Virtua Fighter 5 Final Showdown -4 (1?:1? 2:2 was too loud) (720p) PS4(X) King of Fighters '97 Global Match 0 (7:10:10-??? way too loud) (-228|1464x1080) PC Capcom vs. SNK 2 0 ((45? 50 was too loud)) use SC Capcom vs. SNK Pro 0 ((45? 50 was too loud)) use SC Fatal Fury Special 0 (-15? -14 was slightly loud) (GC -240|1440x1080 4:3 59.94fps) window 1st JoJo's Bizarre Adventure (flycast) 0 ((70)) use kof King of Fighters 2000 (flycast) 0 ((55 OST)) (-241|1436x1008) internal 640x480 Marvel vs. Capcom 2 0 ((55)) use SC SoulCalibur 0 (default 12:12 (50)) (GC) 1080p 59.94 Street Fighter III: 3rd Strike (flycast) 0 ((45?)) (50 was too loud) (-270|1380x1008) Ultra Street Fighter IV 0 (1) (GC) Adventure: PS3 Wolfenstein 3D -9? (-7 was too loud--doors) 720p 4:3 PS4 Pinball FX 0 (?:?:?:?:? 5:7:7:7:10 too loud) (gamma 2.7) (3:4 4K) PC Castlevania -2? (-1|1516x1080) t/b overscan 16 -- NTSC -- NIGHT LIGHT OFF! vsync off? Occasional: PS2 Virtua Fighter 4 0 (16:16) (-325|1276x888) PS4 Gran Turismo 7 0 (game Menu BGM 4, Menu SFX 5? 7 kinda loud, Race SFX 4? 7 way too loud) PC Double Dragon 0 (-6?) (1440x1078 use FFS) (MAME: Sliders - H/V Stretch 1.068, OPM .5, ADPCM 2) Gunbird 2 -2 (1? 2 was too loud) (GC -1164|1512x2160) (vsync off) TrackMania Nations Forever -8? (-4 was way too loud) (default (max)) (DC) vsync on WCW/nWo Revenge -9 (-6 was too loud) (30fps GC -240|1440x1080 no AA) vsync off Puzzle! PC Dig Dug 0 (-13?) (-1110|1620x2160 - 3:4 4K) (DIPS - M diff) Mr. Do -25? -22 was too loud (GC -44|1372x1080) t/b overscan 7/9 Ms. Pac-Man 0 (-13? -10 was too loud) (-1110|1620x2160 - 3:4 4K) Tetris -2? (0 was too loud) (GC 1152x1080) NO overscan, DEFAULT ASPECT vsync off Beat-em-ups I could play: PS3 X-Men 0 (1080p) PS4(X) Arcade Archives Crime Fighters -9? (4:3 -240|1440x1078) Arcade Archives Zero Team -6? (-244|1432x1070) Big-O cumu.score: 18 x_x PC Double Dragon Advance -6? (1620x1080) (was mGBA; Check sound in VBA-M) vsync on, 59.94 fps Double Dragon II (SGB) -3? (GC 1200x1080 -- DEFAULT ASPECT) Final Fight 2 -2? (GC -1|1408x964 -- NTSC) Water Margin -3? (DC -256|1408x1002) 60 fps Other games I might play: NG(X) King of Fighters 2000 0 (-337|1232x896; thumb 885x498, fuzz 19) C64 Way of the Exploding Fist +6? (PAL 50 fps!) (window; pt scale 1620 x 1080) PS3 Daytona USA 0 (2:2) (1080p) PS4(X) Arcade Archives Burger Time -12? (-840|1604x2160) Arcade Archives Kangaroo (use AA Burger Time) CA2S - Sat Nite Slam Masters 0 (5:5--make louder!) (4:3) PC Bonk's Revenge -7? (GC 1240x1080) Border on, SGB2 A input, t/b overscan 7/9 -- DEFAULT ASPECT! Capcom vs SNK Pro -0? (GC) Final Fantasy -7? (-4 too loud) (GC -1|1408x1080) t/b overscan 8 -- NTSC -- NIGHT LIGHT OFF! vsync on Guilty Gear X 0 (flycast) (BGM Medium) ((80?)<--too loud even w/o music) use kof Jojo's Bizarre Adventure (Dreamcast) -0? (GC) Mario Bros Classic Serie 0 (GC 1584x1031 50fps -- SET PAL; PAL overscan not working) Pac-Man 0 (-13?) (-1110|1620x2160 - 3:4 4K) Street Fighter II 0 (-9? -6 was too loud) (DC 4:3) Street Fighter III 2nd Impact 0 (-10? -8 was too loud) (mame DC 59.94fps 1080p) Zachtronics Solitaire Collection 0 (m20?) vol in \Documents\My Games\ Night light (60) OFF 'cept for Scuj Other games I could play: PS1 (x)Darkstalkers 3 -6 (game 2:3? 2:4?) SET NARROW SCREEN (1144 x 894) PS2 SFAC - 3rd Strike 0? (game -9:-9) (-364|1196 x 894) (game 94% width) (x)Taito Memories II: 1st Volume (Joukan) 0 (game 2:2?) (record 1276; 1274 x 896 max) (x)Taito Memories II: Last Volume (Gekan) 0 (game 2:2?) (record 1276; 1274 x 896 max) PS3 (x)Joust -12? (1080p) (x)Street Fighter III: 3rd Strike Online Edition 0 (game 25?) (720p) (4:3 894 x 672) (x)Virtua Fighter 5 0 (game 4:13?) (1080p*) *disable 720p PS4 Arcade Archives Darius -6? [Arcade Archives generic is -16?!] Capcom B'EUB 0 (5:5:5?) (-189|1540x1080) CUSTOM--NOT 4:3 Marvel vs. Capcom: Infinite 0 (game 3? all) Ultimate Marvel vs. Capcom 3 0 (game 4? all) Pac-Man Museum+ (Arc Arr) -6? (100:50:50?) (-1146|1548x2160) Pac-Man Museum+ (CE) 0 (100:50:50?) PC Angband +11? winamp (4%?) (hengband ost) record at 30fps Batman Returns -2? (dims as FF -- set NTSC) Combatribes -13? (dims as FF -- SET NTSC) Crazy Taxi -1? (2:2) (DC) Death Brade -2? (dims as FF -- SET NTSC) B,Y,A From Below 0 (use Tetris NES) no overscan, SET DEFAULT ASPECT Gourmet Warriors -6? (-1|1408x969 -- set NTSC) Grand Theft Auto V 0 (10:0) (DC) vsync on King of Fighters 2000 0 (cmd: mame kof2000 -nofilter -bios unibios40 -volume -10) Mario Bros 1986 0 (GC 1316x1053 -- SET NTSC) Mushihimesama 0 (20:20?) (720,960center|1440x1920 (3:4 960p)) NIGHT LIGHT(45)=65 PAKU PAKU -1? (16:9) http://www.asahi-net.or.jp/~cs8k-cyu/browser.html Tetris -3? (GC 1200x1080) Border off, SGB2 A input, t/b overscan 0 -- DEFAULT ASPECT -- NIGHT LIGHT OFF? Tetris 2K21 0 (plus4emu: Video Quality 0, Contrast 1.102; Volume 0.198? Machine: SID & Blaster emu shortcut w/ -prg [filename] (WC -360|1192x750 50 fps) WWF No Mercy (use WCW/nWo Revenge) Games I could play but probably won't: PS1 Castlevania Chronicles -8? (-376|1160x928--shift) Namco Museum Vol. 3 - Ms. Pac-Man -17? (-379|1160x956) PS3 PC Genjin 2 -11? (-264|1364x1080) PS4 Atari 50 (Asteroids) 0 (game 10/10?) Arcade Archives Dig Dug -16? (-767|1604x2160) Arcade Archives Double Dragon -9? (-348|1224x908) Arcade Archives Double Dragon II -7? (-253|1412x1045) Arcade Archives Pac-Man -19? (-767|1604x2160) Arcade Archives Sea Fighter Poseidon -6? (1436x1080) Arcade Archives Shusse Ozumo -6? (-1068|1704x2160) Arcade Archives Tecmo Knight -11? (4:3 -240|1440x1078) Arcade Archives Vendetta -6? (4:3 aspect) Kunio-kun: The World Classics Collection 0 (20%/S?) (-287|1392x1080) DDII (x)Granblue Fantasy: Versus 0 (game 20%?) Last Blade 2 ? (with interframe blending) Mr. Driller Drill Land 0 bit loud (1:1?) Sega Genesis Classics -10? (4:3 (1440x1080)) Street Fighter 6 Demo 0 (7) PC Akumajou Densetsu -2? (see Akumajou Dracula) NIGHT LIGHT OFF Arcade Game Series Ms. Pac-Man -3? (-1032|1776x2160)[gamma 1.5] Bagman Comes Back -9? (Game Capture -973|1892x2160) Bagman Strikes Back -9? (Game Capture -190|1540x1080) Dig Dug Revival -18? (GC -1056|1728x2160) Castlevania II -2? (1316x1080) probably should've top/bottom overscanned -16 Fire Pro Wrestling World -11? (defaults) (GC) Funaki Masakatsu Hybrid Wrestler: Tougi Denshou -8? (1408x1080 -- set NTSC) switches to 1280x980 at wrestling! manually toggle back (too tiny) Lady Pac -15? (GC -1080|1680 x 2160) Marathon, Marathon 2, Marathon Infinity 0 (bit loud : P) (GC) Megami Tensei Neuroheroine 2 -20? (-23 in 5) (defaults) (switch to BLACK win bg color!) (Capture Method: DXGI (fullscreen) but actually want 720p window) Pro Wrestling -5? (Game Capture 1316x1080 -- SET NTSC) RandomPac -15? (GC -1080|1680 x 2160) Rushing Beat Ran -8? (use FF (1408x936) -- SET NTSC) Street Fighter III 3rd Strike 0 (-10? -8 was too loud) (mame DC 59.94fps 4:3) Super Game Boy (2) borders (Game Capture -1|1232x1080 -- SET DEFAULT ASPECT) top/bottom overscan 7/9 (x)Tetris.com 0 (70/20?) Tutankham -1? (Game Capture -973|1892x2160) Undercover Cops 0 (-14?) (DC -240|1440x1080 - 4:3 profile, FFS Scene) (OST Copyright claims!) worldsbiggestpacman.com 0? (Tetris Classix4 profile w/ 4x window capture or something, Google Chrome) (2x prob okay...) Wrestling Empire 0 (50:50?) (Speed=Smooth) (Nvidia: 8x AA, no VSync) WWF Superstars -3? (use DDII -- SET DEFAULT ASPECT) TYPE A WWF Wrestlemania Challenge 0 (Game Capture -41|1276x1044 -- SET NTSC) PCE Double Dragon II 15? (-361|1168x952) Lev Select: title: OXOX,Run Out of rotation: dreamcast (expanded) Capcom vs SNK 2 -? (1278 x 952) (ai weak, bosses ugh, movement clunky) Capcom vs SNK Pro -14? (record 1280??; 1276 x 950) Guilty Gear X -21 (game medium) (1278 x 952) (AI esp bosses not fun, can't beat w/o fireball) JoJo's Bizarre Adventure -1? (-391|1156 x 894) SoulCalibur -6? (-2 was too loud) (1?) (-343|1276x952) Virtua Fighter 3tb - 58 (chng Guard to Punch, 2nd ESC to Kick) (ai can't block sweeps) ps1 Darkstalkers -? (slowdown) Marvel Super Heroes vs. Street Fighter - 54 -8 (game 3:3) highlight "OPTION", R1, Circ, L, Tri, Tri Street Fighter Collection 2 - WW -? (game default) cont. to avoid game over red screen strobe! (puzzle-like AI) X-Men: Children of the Atom - 63 -4 (game default) (slow? some flashy; not many chars like) X-Men vs. Street Fighter - 54 -4 (game 4:4--default???) (wht scrn flsh w/ ev special move hit) ps2 Capcom Fighting Jam/Evolution -15? (game 1:1) (1278 x 896) Fu'un Super Combo - Kizuna Encounter - 54 -18 Garou Densetsu Battle Archives 1 - FF3 - 54 -18 (side-dodge spam breaks AI) Garou Densetsu Battle Archives 2 - RBFF - 54 -4 Garou Densetsu Battle Archives 2 - RBFF2 - 54 -6 Hokuto no Ken - 63 -6 (game 24) (too easy--cLK-cHK-air-combo) King of Fighters '94 Re-Bout - 53 -10 f (pao pao cafe intro flashy; also korea lightning, g over,etc) king of fighters NESTS - 2001 - 50 -4 (MAX super meter red/orange rapid flash 8p) king of fighters NESTS - 99 -? (slight flashes, boss sucks, eh) king of fighters 2002 - 59 -8 (lightning stage; practice only--but too easy) King of Fighters 2003 - 51 -24 (difficulty curve etc) King of Fighters '98 UM - NEOGEO MODE - 55 (game 1:1) (not as fun as 2000, confusion) Midway Arcade Treasures 2 -15? (res toggle at game switch zaps meister) Neo*Geo Battle Coliseum - 53 (game 1:1) (bleh boss, balance) Sengoku Basara X - 55 -4 (game 2 all) (not fun) SNK vs. Capcom: SVC Chaos - 53 -10 480p X+/\ p2 - supers too flashy Street Fighter Alpha Anthology - Upper - 63 -7? (game 7) - flashy, just a bit eh Sunsoft Collection - Waku Waku 7 - 53 -8 (huge input delay) Taito Memories II: Last Volume (Gekan) -15 (game 2:2) (1278 x 892) Warrior Blade, Bubble Symphony Tekken 4 -8 (game 4:4) (1278 x 896) Tekken 5 - 58 (game 8:8:8) - AI weak to fast attacks Vampire Darkstalkers Collection -15 (game 8?:8?) (V1 playable but ugh; play others in Training to avoid KO flashes) (1278 x 896) Virtua Fighter 10th Anniversary -? (game 8:4--doesn't save; health bar flash; oppressive w/ no sidestep to avoid edge) Virtua Fighter 4: Evolution -11 (game 6:6) (1280 x 894) (VF5 kinda better) World Heroes Gorgeous - WH - 53 -6 (approx) ps3 Castle of Illusion Starring Mickey Mouse (Trial) 0 720p Dark Awake - 54 -4 (game 4:4) (1080p & xrgb 1080/1440 scene) (flashy) Darkstalkers Resurrection -15 (game 50:50) (720p) (894 x 672) (red KO flash) Dead or Alive 5 Last Round - 63 ? (game 45:45:45) (720p) (camera hurts eyes, counters hurt wrist) Fighting Vipers - 63 -4 (game 4:4) (1080p & xrgb 1080/1440 scene) (eh, iffy clothing strip) Final Fight: Double Impact 0? (2?:4?) (1080p) Giana Sisters : Twisted Dreams (DEMO) 0 (default) 720p Golden Axe -18? (1080p) Guilty Gear XX Accent Core Plus -? (game 20:20:20) (720p) (vs cpu but repick) (big sparks, counter hit char flashes red) Hungry Giraffe 0? (1:2?) (1080p) some horrible purple screen flash FX Jet Set Radio Demo -18 (default gar; doesn't save) 1080p 30fps Jojo's Bizarre Adventure HD Ver. Trial 0 (3:3:3:3) (720p) Marvel vs. Capcom 2 0 (game 3:3?) (1080p) Marvel vs. Capcom Origins - MSH - 63 -4 (game 25?:25?) (720p) (894 x 672) (Power activation hits are red) Marvel vs. Capcom Origins - MvC - 63 -18 (game 25?:25?) (720p) (894 x 672) (eh) The Next Space -17? (1080p) NEOGEO STATION The King of Fighters '94 0 (27%) (1472x1080) NEOGEO STATION The King of Fighters '95 0 (27%) (1472x1080) NEOGEO STATION The King of Fighters '96 0 music a bit loud (27%) (1080p) KO RED FLASHES Ozma Wars -24? (1080p) Pac-Man CE (PS minis) -13 (too loud) (1080p) Pac-Man Museum -10 TOO LOUD! (720p) R4 Ridge Racer Type 4 -4 (game 6:5) (4:3 1080p) Sonic Adventure 2: Trial -17 (kinda loud music sometimes) 720p Tekken - 63 -8 (1080p) Tekken 2 - 63 -8 (1080p) Tekken 5: Dark Resurrection - 63 (game 10:10:10) (1080p) (AI spammable) Tekken 6 - 63 (game default) (720p) (slower than dr, just not as light and fun) Tekken Tag Tournament HD - -13 (game 7:7) (1080p) (I'm bad at it ; ) Tekken Tag Tournament 2 - 63 -2 (game 8:8) (720p) (feels generic) Touch Down Fever -14? (1080p) Virtua Fighter 2 - 62 -2 (game 3:3) (1080p) (duds char u/d, rank st+GPK, xprt chara d2,u2,l2,r2) ps4 (expanded) ACA NEOGEO 3 Count Bout -13? (1536? x 1074) Arcade Archives 64th Street -10 Arcade Archives Shanghai III -11 (-247|1424x1080) BLURRY TILES=EYESTRAIN! :P Arcade Game Series: Ms. Pac-Man -10 (-1120|1600x2160) Capcom Fighting Collection -4 (game 80%) Darius (Darius Cozmic Collection) 0 (45) Dead or Alive 5 Last Round - 63 -16 (game 60) (camera hurts eyes, counters hurt wrist) Fighting EX Layer - 62 (game 3:1:2:3) Garou: Mark of the Wolves PS4 -? (game all max) (only like fire guy in survival; grades stop story ending) Injustice 2 -4 (game default 100 all) (1080p) (copyright claims) Pac-Man Museum+ (PM) -10 (100:50:50) (-1146|1548x2160) Teenage Mutant Ninja Turtles: The Cowabunga Collection -3 Tetris Effect: Connected 0 (3) (-892,-285|1080x1440) tiny blurry blocks Tekken 7 - 63 -2 (game -1 pip main) (feels generic) Virtua Fighter 5 Ultimate Showdown - 60 (game default) Worms Battlegrounds -4 (game -2/-3/-2?) (janky : P) Worms WMD -4 (game -2/-4/-3) every kind of eyestrain Yakuza 6 -10? FZ -4? others (1540x1080) PC Blue Wish Desire -16? (Shot=0,Bmb=7,Brst=5,FA=2,Paws=6; J2K: Btn2=z(T),Btn3=w,Btn4=c(T)) (720 x 960) Kinda 8o-gross bullet patterns/colors Blue Wish Resurrection Plus -16? (960 x 960) Death and Return of Superman -2? (Game Capture -1|1408x1066 -- SET NTSC) Forza Horizon 4 0 (9) (DC--according to fh site) vsync on Mahjong Solitaire Refresh -1? (3:3?) RETURNED--slightly blurry tiles Sensible World of Soccer 96/97 2? loud-ish (4:3; 480p x 2.25 point scaling; 1440x900) Star Trigon 0? (~45/~75?) (windowed 800 x 600) (cute but kind of aggravating) Trackmania 0? (default (max)) (GC) makes me nauseous DO NOT PLAY Worms Armageddon 0 (game ~70%?) TURN OFF NIGHT LIGHT |
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| | In the past I've had jerky capture after switching Scenes in OBS, so after a Scene switch I close the program and restart. I record in .flv, which OBS then remuxes to .mp4; .flv doesn't get broken if the recording cuts off unexpectedly. When recording from OSSC / Framemeister, for more-correct video I intialization (again mostly washed-out issues) I've found it's best to leave the recording-output OSSC off, turn everything else on and run OBS, then turn on the recording-output OSSC once the video mode I'm recording is showing on my monitor from the other OSSC. Then I go OBS toggle the "HDMI Color Range" settingfor the Elgato HD60 (see entry 1635) back and forth between "Standard" and "Expanded" through OBS, because sometimes it initializes via OBS at a setting other than the one indicated, which would result in washed-out or overblown video. |
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| | Record Flycast (see entry 1615) emulated Dreamcast video at 59.94 fps forced by RivaTuner Statistics Server (see entry 1630):
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| | For anything through the Elgato Game Capture HD60, that says it uses 59.94 fps rather than 60 fps exactly: https://help.elgato.com/hc/en-us/articles/360027952432-720p-video-at-59-94-or-60-fps-with-Elgato-Game-Capture-HD Trying to test with KOF '97 Global Match's (see entry 1531) flickering shadows, did not see a difference between recording at 60 and at 59.94:
DigitalFoundry lists their console videos, even for current gen, as recorded at 59.94. |
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| | Mesen has a setting for emulating at integer framerates Video > General > Enable integer FPS mode (e.g. run at 60 fps instead of 60.1) I use that setting and record at 60 fps. (Native NES and SNES framerate is said to be 60.1; GB and GBA 59.7.) NEOGEO via MAME is ~59.19; other arcade games via MAME may vary, Ms. Pac-Man and Dig Dug are 60.6, for instance; Double Dragon is 57.4. |
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| | PS3 60 vs 59.94 comparisons: NEOGEO STATION The King of Fighters '96
Marvel Pinball
PS4: ACA NEOGEO Art of Fighting
Pinball FX
PS2: King of Fighters 2003
N64 in Mupen64Plus: WCW/nWo Revenge (~30 fps game)
I can't see any difference so I'm going to leave them at integer recording fps. Shadow flicker in MPC-HC in Windows is definitely less pronounced 60 fps videos. Mupen has frame stutter (visible in frame-by-frame) at 29.97. |
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| | So, the main exceptions to using integer framerates, for me, are Flycast (59.94, forced with RTSS) and MAME (varies per game). |
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| | General note to self regarding gamma adjustment: The gamma 2.2 images I've always used to calibrate my monitors for graphics work (making sure Photoshop is also set to gamma 2.2 in its options) are from http://www.photoscientia.co.uk/Gamma.htm specifically the pop-up window www.photoscientia.co.uk/2point2.htm I'm attaching those photos here as a back-up, with the added tag "ps_." Wikipedia also has a pretty good test image that I'm also uploading here, with the added tag "wp_," from https://en.wikipedia.org/wiki/Gamma_correction#Simple_monitor_tests |
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| | Mednafen Neo Geo Pocket settings: Profile: 1136x1080 Scene: GC -390 |
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| | Window Capture captures ReShade's LumaSharpen, but ALSO captures the cursor, even when I have Window Capture's cursor capture option unchecked, dang. So for games in which I'm using ReShade--currently: VF5FS and Demon's Souls in RPCS3, and Fire Pro Wrestling World)--pretty much have to use Display Capture, I guess. |
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