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OBS Studio
  PCUtilityUC  
  opened by paleface at 11:03:36 07/02/23  
  last modified by paleface at 10:56:24 10/02/24  
  paleface [sys=PC; cat=Utility; reg=NA]
           
https://obsproject.com/
 
Free, open-source video recording and streaming software; I use it for recording video for YouTube and streaming to Twitch.
 
From my recording/streaming notes:
 
mic:
volume: -0
gain: 30.00 dB
noise suppression: "RNNoise (good quality)"
limiter: -1 dB, 60 ms
 
game:
volume: ~ 0 dB
Elgato volume: 76
limiter: -1.0 dB, 60 ms (default)
 
Type: Standard, NVENC H.264 (new), VBR, Preset: Max Quality, Profile: high, Psycho Visual Tuning, Max B-frames: 2
Audio: 320
1080p 16:9: 48K, 96K --> now use for all, since VBR will use less if not needed
1080p 4:3 (old): Bitrate 36000 Kbps, Max 72000
720 16:9 (old): 30K, 60K
720 4:3 (old): 22.5K, 45K
Streaming: CBR, 2200 Kbps, Preset: Quality, Profile: high, PVT, MaxB: 2 (only use 720p 16:9 :P)
 
Advanced: Priority High, D3D 11, RGB, 709, Partial,
(Network--check boxes to try to reduce frame drops--darn WiFi :PPP)
Enable Browser Source Hardware Acceleration, Disable hotkeys when main window is not in focus
 
desktop capture:
volume 0 (record at 100% desktop volume)
-1 db limiter
hotkey recording toggle ctrl+shift+Ins/ScrLk
 
streaming:
720p
stream CBR 2200 Kbps Quality high PST B=2
16:9 - transform -1,0
4:3 - -160,0
Framemeister on NORMAL2
 

Current game-specific recording notes (the top ones are being updated more or less constantly so these will be out of date by the time you read them; the lower ones are mostly very out of date because they're mostly games I haven't gone back to):
 
Fighting:
PS3 Virtua Fighter 5 Final Showdown -4 (1?:1? 2:2 was too loud) (720p)
PS4(X) King of Fighters '97 Global Match 0 (7:10:10-??? way too loud) (-228|1464x1080)
PC Capcom vs. SNK 2 0 ((45? 50 was too loud)) use SC
Capcom vs. SNK Pro 0 ((45? 50 was too loud)) use SC
Fatal Fury Special 0 (-15? -14 was slightly loud) (GC -240|1440x1080 4:3 59.94fps) window 1st
JoJo's Bizarre Adventure (flycast) 0 ((70)) use kof
King of Fighters 2000 (flycast) 0 ((55 OST)) (-241|1436x1008) internal 640x480
Marvel vs. Capcom 2 0 ((55)) use SC
SoulCalibur 0 (default 12:12 (50)) (GC) 1080p 59.94
Street Fighter III: 3rd Strike (flycast) 0 ((45?)) (50 was too loud) (-270|1380x1008)
Ultra Street Fighter IV 0 (1) (GC)
 
Adventure:
PS3 Wolfenstein 3D -9? (-7 was too loud--doors) 720p 4:3
PS4 Pinball FX 0 (?:?:?:?:? 5:7:7:7:10 too loud) (gamma 2.7) (3:4 4K)
PC Castlevania -2? (-1|1516x1080) t/b overscan 16 -- NTSC -- NIGHT LIGHT OFF! vsync off?
 
Occasional:
PS2 Virtua Fighter 4 0 (16:16) (-325|1276x888)
PS4 Gran Turismo 7 0 (game Menu BGM 4, Menu SFX 5? 7 kinda loud, Race SFX 4? 7 way too loud)
PC Double Dragon 0 (-6?) (1440x1078 use FFS) (MAME: Sliders - H/V Stretch 1.068, OPM .5, ADPCM 2)
Gunbird 2 -2 (1? 2 was too loud) (GC -1164|1512x2160) (vsync off)
TrackMania Nations Forever -8? (-4 was way too loud) (default (max)) (DC) vsync on
WCW/nWo Revenge -9 (-6 was too loud) (30fps GC -240|1440x1080 no AA) vsync off
Puzzle!
PC Dig Dug 0 (-13?) (-1110|1620x2160 - 3:4 4K) (DIPS - M diff)
Mr. Do -25? -22 was too loud (GC -44|1372x1080) t/b overscan 7/9
Ms. Pac-Man 0 (-13? -10 was too loud) (-1110|1620x2160 - 3:4 4K)
Tetris -2? (0 was too loud) (GC 1152x1080) NO overscan, DEFAULT ASPECT vsync off
 
Beat-em-ups I could play:
 
PS3 X-Men 0 (1080p)
PS4(X) Arcade Archives Crime Fighters -9? (4:3 -240|1440x1078)
Arcade Archives Zero Team -6? (-244|1432x1070) Big-O cumu.score: 18 x_x
PC Double Dragon Advance -6? (1620x1080) (was mGBA; Check sound in VBA-M) vsync on, 59.94 fps
Double Dragon II (SGB) -3? (GC 1200x1080 -- DEFAULT ASPECT)
Final Fight 2 -2? (GC -1|1408x964 -- NTSC)
Water Margin -3? (DC -256|1408x1002) 60 fps
 
Other games I might play:
 
NG(X) King of Fighters 2000 0 (-337|1232x896; thumb 885x498, fuzz 19)
C64 Way of the Exploding Fist +6? (PAL 50 fps!) (window; pt scale 1620 x 1080)
PS3 Daytona USA 0 (2:2) (1080p)
PS4(X) Arcade Archives Burger Time -12? (-840|1604x2160)
Arcade Archives Kangaroo (use AA Burger Time)
CA2S - Sat Nite Slam Masters 0 (5:5--make louder!) (4:3)
PC Bonk's Revenge -7? (GC 1240x1080) Border on, SGB2 A input, t/b overscan 7/9 -- DEFAULT ASPECT!
Capcom vs SNK Pro -0? (GC)
Final Fantasy -7? (-4 too loud) (GC -1|1408x1080) t/b overscan 8 -- NTSC -- NIGHT LIGHT OFF! vsync on
Guilty Gear X 0 (flycast) (BGM Medium) ((80?)<--too loud even w/o music) use kof
Jojo's Bizarre Adventure (Dreamcast) -0? (GC)
Mario Bros Classic Serie 0 (GC 1584x1031 50fps -- SET PAL; PAL overscan not working)
Pac-Man 0 (-13?) (-1110|1620x2160 - 3:4 4K)
Street Fighter II 0 (-9? -6 was too loud) (DC 4:3)
Street Fighter III 2nd Impact 0 (-10? -8 was too loud) (mame DC 59.94fps 1080p)
Zachtronics Solitaire Collection 0 (m20?) vol in \Documents\My Games\
Night light (60) OFF 'cept for Scuj
 
Other games I could play:
 
PS1
(x)Darkstalkers 3 -6 (game 2:3? 2:4?) SET NARROW SCREEN (1144 x 894)
PS2
SFAC - 3rd Strike 0? (game -9:-9) (-364|1196 x 894) (game 94% width)
(x)Taito Memories II: 1st Volume (Joukan) 0 (game 2:2?) (record 1276; 1274 x 896 max)
(x)Taito Memories II: Last Volume (Gekan) 0 (game 2:2?) (record 1276; 1274 x 896 max)
PS3
(x)Joust -12? (1080p)
(x)Street Fighter III: 3rd Strike Online Edition 0 (game 25?) (720p) (4:3 894 x 672)
(x)Virtua Fighter 5 0 (game 4:13?) (1080p*) *disable 720p
PS4
Arcade Archives Darius -6? [Arcade Archives generic is -16?!]
Capcom B'EUB 0 (5:5:5?) (-189|1540x1080) CUSTOM--NOT 4:3
Marvel vs. Capcom: Infinite 0 (game 3? all)
Ultimate Marvel vs. Capcom 3 0 (game 4? all)
Pac-Man Museum+ (Arc Arr) -6? (100:50:50?) (-1146|1548x2160)
Pac-Man Museum+ (CE) 0 (100:50:50?)
PC
Angband +11? winamp (4%?) (hengband ost) record at 30fps
Batman Returns -2? (dims as FF -- set NTSC)
Combatribes -13? (dims as FF -- SET NTSC)
Crazy Taxi -1? (2:2) (DC)
Death Brade -2? (dims as FF -- SET NTSC) B,Y,A
From Below 0 (use Tetris NES) no overscan, SET DEFAULT ASPECT
Gourmet Warriors -6? (-1|1408x969 -- set NTSC)
Grand Theft Auto V 0 (10:0) (DC) vsync on
King of Fighters 2000 0 (cmd: mame kof2000 -nofilter -bios unibios40 -volume -10)
Mario Bros 1986 0 (GC 1316x1053 -- SET NTSC)
Mushihimesama 0 (20:20?) (720,960center|1440x1920 (3:4 960p)) NIGHT LIGHT(45)=65
PAKU PAKU -1? (16:9) http://www.asahi-net.or.jp/~cs8k-cyu/browser.html
Tetris -3? (GC 1200x1080)
Border off, SGB2 A input, t/b overscan 0 -- DEFAULT ASPECT -- NIGHT LIGHT OFF?
Tetris 2K21 0 (plus4emu: Video Quality 0, Contrast 1.102; Volume 0.198?
Machine: SID & Blaster emu
shortcut w/ -prg [filename]
(WC -360|1192x750 50 fps)
WWF No Mercy (use WCW/nWo Revenge)
 
Games I could play but probably won't:
 
PS1 Castlevania Chronicles -8? (-376|1160x928--shift)
Namco Museum Vol. 3 - Ms. Pac-Man -17? (-379|1160x956)
PS3 PC Genjin 2 -11? (-264|1364x1080)
PS4
Atari 50 (Asteroids) 0 (game 10/10?)
Arcade Archives Dig Dug -16? (-767|1604x2160)
Arcade Archives Double Dragon -9? (-348|1224x908)
Arcade Archives Double Dragon II -7? (-253|1412x1045)
Arcade Archives Pac-Man -19? (-767|1604x2160)
Arcade Archives Sea Fighter Poseidon -6? (1436x1080)
Arcade Archives Shusse Ozumo -6? (-1068|1704x2160)
Arcade Archives Tecmo Knight -11? (4:3 -240|1440x1078)
Arcade Archives Vendetta -6? (4:3 aspect)
Kunio-kun: The World Classics Collection 0 (20%/S?) (-287|1392x1080) DDII
(x)Granblue Fantasy: Versus 0 (game 20%?)
Last Blade 2 ? (with interframe blending)
Mr. Driller Drill Land 0 bit loud (1:1?)
Sega Genesis Classics -10? (4:3 (1440x1080))
Street Fighter 6 Demo 0 (7)
PC
Akumajou Densetsu -2? (see Akumajou Dracula) NIGHT LIGHT OFF
Arcade Game Series Ms. Pac-Man -3? (-1032|1776x2160)[gamma 1.5]
Bagman Comes Back -9? (Game Capture -973|1892x2160)
Bagman Strikes Back -9? (Game Capture -190|1540x1080)
Dig Dug Revival -18? (GC -1056|1728x2160)
Castlevania II -2? (1316x1080) probably should've top/bottom overscanned -16
Fire Pro Wrestling World -11? (defaults) (GC)
Funaki Masakatsu Hybrid Wrestler: Tougi Denshou -8? (1408x1080 -- set NTSC)
switches to 1280x980 at wrestling! manually toggle back (too tiny)
Lady Pac -15? (GC -1080|1680 x 2160)
Marathon, Marathon 2, Marathon Infinity 0 (bit loud : P) (GC)
Megami Tensei Neuroheroine 2 -20? (-23 in 5) (defaults)
(switch to BLACK win bg color!)
(Capture Method: DXGI (fullscreen) but actually want 720p window)
Pro Wrestling -5? (Game Capture 1316x1080 -- SET NTSC)
RandomPac -15? (GC -1080|1680 x 2160)
Rushing Beat Ran -8? (use FF (1408x936) -- SET NTSC)
Street Fighter III 3rd Strike 0 (-10? -8 was too loud) (mame DC 59.94fps 4:3)
Super Game Boy (2) borders (Game Capture -1|1232x1080 -- SET DEFAULT ASPECT)
top/bottom overscan 7/9
(x)Tetris.com 0 (70/20?)
Tutankham -1? (Game Capture -973|1892x2160)
Undercover Cops 0 (-14?) (DC -240|1440x1080 - 4:3 profile, FFS Scene) (OST Copyright claims!)
worldsbiggestpacman.com 0? (Tetris Classix4 profile w/
4x window capture or something, Google Chrome) (2x prob okay...)
Wrestling Empire 0 (50:50?) (Speed=Smooth) (Nvidia: 8x AA, no VSync)
WWF Superstars -3? (use DDII -- SET DEFAULT ASPECT) TYPE A
WWF Wrestlemania Challenge 0 (Game Capture -41|1276x1044 -- SET NTSC)
PCE Double Dragon II 15? (-361|1168x952) Lev Select: title: OXOX,Run
 
Out of rotation:
 
dreamcast (expanded)
Capcom vs SNK 2 -? (1278 x 952) (ai weak, bosses ugh, movement clunky)
Capcom vs SNK Pro -14? (record 1280??; 1276 x 950)
Guilty Gear X -21 (game medium) (1278 x 952) (AI esp bosses not fun, can't beat w/o fireball)
JoJo's Bizarre Adventure -1? (-391|1156 x 894)
SoulCalibur -6? (-2 was too loud) (1?) (-343|1276x952)
Virtua Fighter 3tb - 58 (chng Guard to Punch, 2nd ESC to Kick) (ai can't block sweeps)
 
ps1
Darkstalkers -? (slowdown)
Marvel Super Heroes vs. Street Fighter - 54 -8 (game 3:3) highlight "OPTION", R1, Circ, L, Tri, Tri
Street Fighter Collection 2 - WW -? (game default) cont. to avoid game over red screen strobe! (puzzle-like AI)
X-Men: Children of the Atom - 63 -4 (game default) (slow? some flashy; not many chars like)
X-Men vs. Street Fighter - 54 -4 (game 4:4--default???) (wht scrn flsh w/ ev special move hit)
 
ps2
Capcom Fighting Jam/Evolution -15? (game 1:1) (1278 x 896)
Fu'un Super Combo - Kizuna Encounter - 54 -18
Garou Densetsu Battle Archives 1 - FF3 - 54 -18 (side-dodge spam breaks AI)
Garou Densetsu Battle Archives 2 - RBFF - 54 -4
Garou Densetsu Battle Archives 2 - RBFF2 - 54 -6
Hokuto no Ken - 63 -6 (game 24) (too easy--cLK-cHK-air-combo)
King of Fighters '94 Re-Bout - 53 -10 f (pao pao cafe intro flashy; also korea lightning, g over,etc)
king of fighters NESTS - 2001 - 50 -4 (MAX super meter red/orange rapid flash 8p)
king of fighters NESTS - 99 -? (slight flashes, boss sucks, eh)
king of fighters 2002 - 59 -8 (lightning stage; practice only--but too easy)
King of Fighters 2003 - 51 -24 (difficulty curve etc)
King of Fighters '98 UM - NEOGEO MODE - 55 (game 1:1) (not as fun as 2000, confusion)
Midway Arcade Treasures 2 -15? (res toggle at game switch zaps meister)
Neo*Geo Battle Coliseum - 53 (game 1:1) (bleh boss, balance)
Sengoku Basara X - 55 -4 (game 2 all) (not fun)
SNK vs. Capcom: SVC Chaos - 53 -10 480p X+/\ p2 - supers too flashy
Street Fighter Alpha Anthology - Upper - 63 -7? (game 7) - flashy, just a bit eh
Sunsoft Collection - Waku Waku 7 - 53 -8 (huge input delay)
Taito Memories II: Last Volume (Gekan) -15 (game 2:2) (1278 x 892) Warrior Blade, Bubble Symphony
Tekken 4 -8 (game 4:4) (1278 x 896)
Tekken 5 - 58 (game 8:8:8) - AI weak to fast attacks
Vampire Darkstalkers Collection -15 (game 8?:8?) (V1 playable but ugh; play others in Training to avoid KO flashes) (1278 x 896)
Virtua Fighter 10th Anniversary -? (game 8:4--doesn't save; health bar flash; oppressive w/ no sidestep to avoid edge)
Virtua Fighter 4: Evolution -11 (game 6:6) (1280 x 894) (VF5 kinda better)
World Heroes Gorgeous - WH - 53 -6 (approx)
 
ps3
Castle of Illusion Starring Mickey Mouse (Trial) 0 720p
Dark Awake - 54 -4 (game 4:4) (1080p & xrgb 1080/1440 scene) (flashy)
Darkstalkers Resurrection -15 (game 50:50) (720p) (894 x 672) (red KO flash)
Dead or Alive 5 Last Round - 63 ? (game 45:45:45) (720p) (camera hurts eyes, counters hurt wrist)
Fighting Vipers - 63 -4 (game 4:4) (1080p & xrgb 1080/1440 scene) (eh, iffy clothing strip)
Final Fight: Double Impact 0? (2?:4?) (1080p)
Giana Sisters : Twisted Dreams (DEMO) 0 (default) 720p
Golden Axe -18? (1080p)
Guilty Gear XX Accent Core Plus -? (game 20:20:20) (720p) (vs cpu but repick) (big sparks, counter hit char flashes red)
Hungry Giraffe 0? (1:2?) (1080p) some horrible purple screen flash FX
Jet Set Radio Demo -18 (default gar; doesn't save) 1080p 30fps
Jojo's Bizarre Adventure HD Ver. Trial 0 (3:3:3:3) (720p)
Marvel vs. Capcom 2 0 (game 3:3?) (1080p)
Marvel vs. Capcom Origins - MSH - 63 -4 (game 25?:25?) (720p) (894 x 672) (Power activation hits are red)
Marvel vs. Capcom Origins - MvC - 63 -18 (game 25?:25?) (720p) (894 x 672) (eh)
The Next Space -17? (1080p)
NEOGEO STATION The King of Fighters '94 0 (27%) (1472x1080)
NEOGEO STATION The King of Fighters '95 0 (27%) (1472x1080)
NEOGEO STATION The King of Fighters '96 0 music a bit loud (27%)
(1080p) KO RED FLASHES
Ozma Wars -24? (1080p)
Pac-Man CE (PS minis) -13 (too loud) (1080p)
Pac-Man Museum -10 TOO LOUD! (720p)
R4 Ridge Racer Type 4 -4 (game 6:5) (4:3 1080p)
Sonic Adventure 2: Trial -17 (kinda loud music sometimes) 720p
Tekken - 63 -8 (1080p)
Tekken 2 - 63 -8 (1080p)
Tekken 5: Dark Resurrection - 63 (game 10:10:10) (1080p) (AI spammable)
Tekken 6 - 63 (game default) (720p) (slower than dr, just not as light and fun)
Tekken Tag Tournament HD - -13 (game 7:7) (1080p) (I'm bad at it ; )
Tekken Tag Tournament 2 - 63 -2 (game 8:8) (720p) (feels generic)
Touch Down Fever -14? (1080p)
Virtua Fighter 2 - 62 -2 (game 3:3) (1080p)
(duds char u/d, rank st+GPK, xprt chara d2,u2,l2,r2)
 
ps4 (expanded)
ACA NEOGEO 3 Count Bout -13? (1536? x 1074)
Arcade Archives 64th Street -10
Arcade Archives Shanghai III -11 (-247|1424x1080)
BLURRY TILES=EYESTRAIN! :P
Arcade Game Series: Ms. Pac-Man -10 (-1120|1600x2160)
Capcom Fighting Collection -4 (game 80%)
Darius (Darius Cozmic Collection) 0 (45)
Dead or Alive 5 Last Round - 63 -16 (game 60) (camera hurts eyes, counters hurt wrist)
Fighting EX Layer - 62 (game 3:1:2:3)
Garou: Mark of the Wolves PS4 -? (game all max) (only like fire guy in survival; grades stop story ending)
Injustice 2 -4 (game default 100 all) (1080p) (copyright claims)
Pac-Man Museum+ (PM) -10 (100:50:50) (-1146|1548x2160)
Teenage Mutant Ninja Turtles: The Cowabunga Collection -3
Tetris Effect: Connected 0 (3) (-892,-285|1080x1440) tiny blurry blocks
Tekken 7 - 63 -2 (game -1 pip main) (feels generic)
Virtua Fighter 5 Ultimate Showdown - 60 (game default)
Worms Battlegrounds -4 (game -2/-3/-2?) (janky : P)
Worms WMD -4 (game -2/-4/-3) every kind of eyestrain
Yakuza 6 -10? FZ -4? others (1540x1080)
 
PC
Blue Wish Desire -16? (Shot=0,Bmb=7,Brst=5,FA=2,Paws=6; J2K: Btn2=z(T),Btn3=w,Btn4=c(T)) (720 x 960) Kinda 8o-gross bullet patterns/colors
Blue Wish Resurrection Plus -16? (960 x 960)
Death and Return of Superman -2? (Game Capture -1|1408x1066 -- SET NTSC)
Forza Horizon 4 0 (9) (DC--according to fh site) vsync on
Mahjong Solitaire Refresh -1? (3:3?) RETURNED--slightly blurry tiles
Sensible World of Soccer 96/97 2? loud-ish (4:3; 480p x 2.25 point scaling; 1440x900)
Star Trigon 0? (~45/~75?) (windowed 800 x 600) (cute but kind of aggravating)
Trackmania 0? (default (max)) (GC) makes me nauseous DO NOT PLAY
Worms Armageddon 0 (game ~70%?) TURN OFF NIGHT LIGHT
 
  paleface 11:13:39 07/02/23
           
In the past I've had jerky capture after switching Scenes in OBS, so after a Scene switch I close the program and restart.
 
I record in .flv, which OBS then remuxes to .mp4; .flv doesn't get broken if the recording cuts off unexpectedly.
 
When recording from OSSC / Framemeister, for more-correct video I intialization (again mostly washed-out issues) I've found it's best to leave the recording-output OSSC off, turn everything else on and run OBS, then turn on the recording-output OSSC once the video mode I'm recording is showing on my monitor from the other OSSC.
 
Then I go OBS toggle the "HDMI Color Range" settingfor the Elgato HD60 (see entry 1635) back and forth between "Standard" and "Expanded" through OBS, because sometimes it initializes via OBS at a setting other than the one indicated, which would result in washed-out or overblown video.
 
  paleface 11:17:02 07/02/23
           
Record Flycast (see entry 1615) emulated Dreamcast video at 59.94 fps forced by RivaTuner Statistics Server (see entry 1630):
 

 
 
  paleface 11:23:59 07/02/23
           
For anything through the Elgato Game Capture HD60, that says it uses 59.94 fps rather than 60 fps exactly: https://help.elgato.com/hc/en-us/articles/360027952432-720p-video-at-59-94-or-60-fps-with-Elgato-Game-Capture-HD
 
Trying to test with KOF '97 Global Match's (see entry 1531) flickering shadows, did not see a difference between recording at 60 and at 59.94:
 

 

 
DigitalFoundry lists their console videos, even for current gen, as recorded at 59.94.
 
  paleface 11:30:31 07/02/23
           
Mesen has a setting for emulating at integer framerates
 
Video > General > Enable integer FPS mode (e.g. run at 60 fps instead of 60.1)
 
I use that setting and record at 60 fps. (Native NES and SNES framerate is said to be 60.1; GB and GBA 59.7.)
 
NEOGEO via MAME is ~59.19; other arcade games via MAME may vary, Ms. Pac-Man and Dig Dug are 60.6, for instance; Double Dragon is 57.4.
 
  paleface 13:11:00 07/02/23
           
PS3 60 vs 59.94 comparisons:
 
NEOGEO STATION The King of Fighters '96
 

 

 
Marvel Pinball
 

 

 
PS4:
 
ACA NEOGEO Art of Fighting
 

 

 
Pinball FX
 

 

 
PS2:
 
King of Fighters 2003
 

 

 
N64 in Mupen64Plus:
 
WCW/nWo Revenge (~30 fps game)
 

 

 
I can't see any difference so I'm going to leave them at integer recording fps. Shadow flicker in MPC-HC in Windows is definitely less pronounced 60 fps videos. Mupen has frame stutter (visible in frame-by-frame) at 29.97.
 
  paleface 13:29:49 07/02/23
           
So, the main exceptions to using integer framerates, for me, are Flycast (59.94, forced with RTSS) and MAME (varies per game).
 
  paleface 12:46:02 07/01/24
           
General note to self regarding gamma adjustment:
 
The gamma 2.2 images I've always used to calibrate my monitors for graphics work (making sure Photoshop is also set to gamma 2.2 in its options) are from
 
http://www.photoscientia.co.uk/Gamma.htm
 
specifically the pop-up window
 
www.photoscientia.co.uk/2point2.htm
 
I'm attaching those photos here as a back-up, with the added tag "ps_." Wikipedia also has a pretty good test image that I'm also uploading here, with the added tag "wp_," from
 
https://en.wikipedia.org/wiki/Gamma_correction#Simple_monitor_tests
 
  paleface 11:26:52 08/10/24
           
Mednafen Neo Geo Pocket settings:
Profile: 1136x1080
Scene: GC -390
 
  paleface 10:56:24 10/02/24
           
Window Capture captures ReShade's LumaSharpen, but ALSO captures the cursor, even when I have Window Capture's cursor capture option unchecked, dang. So for games in which I'm using ReShade--currently: VF5FS and Demon's Souls in RPCS3, and Fire Pro Wrestling World)--pretty much have to use Display Capture, I guess.
    
 
references:
· Elgato Game Capture HD60 (PC)
· Flycast (PC)
· Framemeister XRGB-mini (NEO)
· Open Source Scan Converter (PC)
· ReShade (PC)
· RivaTuner Statistics Server (PC)

 
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