| | Hardware: https://videogameperfection.com/products/open-source-scan-converter/ Firmware: http://www.infocult.com/m/ossc/fw/ Settings guide: https://junkerhq.net/xrgb/index.php/OSSC More info: https://www.retrorgb.com/ossc.html Video converter and line-doubler, can take audio and video input via at component, VGA (video; separate single audio input), and SCART, and double the scanlines--up to 5x for 320x240, which goes to a slightly cropped 1080p. For say PS2 480i I 4x to 960p. My Elgato HD60 capture card can't read the OSSC's HDMI video output, so I have to run it through a Framemeister (see entry 1617) to convert the video to standard; the Meister's also useful for adding borders to get OSSC 960p to 1080p, for instance. Meisters have a frame or so of input delay, though, so aside from the cropped 1080p, that's another reason to have a distribution amplifier giving you two video feeds, going into two separate OSSCs, one of which outputs to your monitor, the other to a Framemeister. OSSCs have only a few SCANLINES of input delay--sub 1ms. Current OSSCs (and Framemeisters) do not output a signal over 1080p. To do that I suppose you can just point scale double the video in OBS or something. Recent models have added a complete casing; my older version is open at the sides. Firmware updates via SD card. There's a remote to change settings; the menus are a bit cryptic, but you can if you want make very small changes to scan rates and so forth to tweak things for specific console video outputs. There's a particular setting to make sure is set for correct Dreamcast (DC) video width; that's covered in the Wiki linked above. I've been using OSSCs to handle video from the Omega NEOGEO (see entry 1447), PS2 (see entry 891), PS3 (see entry 1482), PC Engine Duo-R (see entry 808), and Dreamcast (see entry 1631). |
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