Download added: training.gif (34789 bytes) "I suppose it saves load time, but I wish you could select a background for the Training mode."
Came out better than the Darkstalkers (1) port (see entry 828) as this one has much more fluid animation (one gets the impression that they had the time to add to the number of frames they redrew for the earlier effort), additional modes, and much more fully fledged options, including turbo speed adjusts and so forth. Not that the animation is up to the arcade versions, but its much closer.
There's an "Original Characters" or something mode that I don't quite understand. Oh I see, you can sort of build up a custom character and unlock secret characters and options. Interesting. Oh and there's an image gallery mode, and good old Training mode.
This version doesn't have a red screen flash on KO (or match end? whichever) like the arcade version, and later console ports (the PS2 collection)--and the other Vampire/Darkstalkers games in general--have. So I can play this version! (Ditto with the PS1 Darkstalkers 1. : ) Go PS1!)
(* DS2 = Darkstalkers 2, which was actually called "Night Warriors: Darkstalkers' Revenge in the West, and "Vampire Hunter: Darkstalkers' Revenge" in Japan.
For that matter, "Darkstalkers 3" is an interesting name: it was only actually used for the Western release of the PS1 game! Called "Vampire Savior: EX Edition" in Japan, the PS1 version, released in 1998, is an updated version of the third arcade game in the series, released in 1997, which was called "Vampire Savior: World of Darkness" in the West, and "Vampire Savior: The Lord of Vampire" in Japan; later in 1997, two updates of Vampire Savior came out in Japan only: "Vampire Hunter 2: Darkstalkers' Revenge," and "Vampire Savior 2: The Lord of Vampire.")
I did not expect that final fight and end story for Lilith. : o Neat! Also it was nice to figure out how the eight colors--mapped neatly to the game's six attack buttons, plus one from picking a character by hitting all three punches at once, and one from all three kicks--and moves work (note to self: supers mostly just like EX moves: single-motion plus two P or two K, OR a sequence of buttons like eh LP,LP,f,LK,HP).
When you continue, the game asks if you want to use the same character--select YES, and you get to skip having to go back through character select and re-select your character and color. Much appreciated feature! : D