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Learn ta use
a pistol well, cowpoke, because while ammo and hardware for other
weapons may be hard ta find on many levels, designers generally
stock their forts and tunnels with pistol rounds a-plenty. And in
the quick hands of a skilled player the pistol becomes a
lighting fast death-dealer.
It seems ta take three or four well placed pistol shots ta do
someone dirty. That means ya gotta have a fast and steady hand
ta be able ta keep yer target in yer sites while fanning off
multiple shots in quick succession (using "alternate fire" of
course). Personally I find I usually lack the patience and skill
it takes to finish someone off with a pistol. I just feel
powerless firing shot after shot into someone and havin' them
shrug 'em off and blow me away with a
double barreled shotgun;
I find the big kick of heavier weapons much more satisfyin'.
to hit with most every shot you can
really go to town with the pistol thanks to its rapid rate
of fire. Dr. Death's custom death's-head
six-shooter has probably planted me six feet under more often
than any other weapon in the game. Those seekin' the ultimate
in pistol-packin' power should look up
"Spittin'" Jack Sanchez, a quick-draw
master who can empty his pistol faster'n most folks can say
"ow!" Mean Mary Nash's pistol is worthy
of note fer its unique look and sound: the thing's a freakin' hand
cannon, louder'n hell and twice as nasty. She ain't that quick
on the trigger, but she'll mess yuh up pretty good if she
catches ya nappin' with it.
The following chart shows the shootin' accuracy of all six characters
with a pistol. Looks like Sanchez is th' most accurate,
Bloody Mary second, Two Feathers an' Doc Death tied fer third, Bob
Graham comes in fourth an' Anderson is so inaccurate he
doesn't even qualify. Of course there are other
important factors involved in pistol-shootin' effectiveness, notably
range, rate of fire and auto-aim capability.
Check the
pistol weapon variables
from the Outlaws olweap.lab data file.
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